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| Australian Forces Mod : Discussion pertaining to the PR Australian Forces Mod. |
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#21 |
![]() Join Date: May 2007
Posts: 9
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Re: [Vehicle] Bushmaster
Tonnie,
Looking great mate, just compared them to some photo's of ones being used in teh RL I took while on ex last fortnight and they look great. A few niggling inconsistencies, but not worth mentioning. The one thing I did want to mention was that the vehicles are well maintained, especially while on operations. That includes the paint work - driving a vehicle with alot of scratches on it reveals the metal, which completely defies the point of having camouflage in the first place (not just the visual effect to the naked eye, but the IR masking as well). The vehicles are well cleaned and maintained (including a wash and paint touch ups as required) as soon as they get back to base - as far as the game goes, I assume that would be after the battle is over. Also, it would be great if you could add the rear turret mount. Even if you can't add the weapon due to balance issues in the game, it would be awesome to see it there. I think there should be lots more mud, dust and dirt and alot less scratches! |
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#22 |
![]() Join Date: Nov 2006
AustraliaLocation: Your Front Lawn
Posts: 141
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Re: [Vehicle] Bushmaster
It sort of looks like the last guy who drove it was either drunk or me and rolled it a few dozen times but the model looks "God" like, Nice work.
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#23 |
![]() Join Date: Oct 2007
Posts: 30
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Re: [Vehicle] Bushmaster
Going to add the remote weapon station version as well?
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-= General Fuct =-
VOTE 1# - Scoped Rifleman as LIMITED KIT. Real men use iron sights. By the way, we've got some bad news about the pool... |
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#24 |
![]() Join Date: Oct 2006
Location: Trondheim, Norway
Posts: 975
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Re: [Vehicle] Bushmaster
-Just some reference pics for those who want to compare it to the real thing:
![]() ![]() ![]() ![]() ![]() -You can also see where to put dirt and scratches based on these pictures. |
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#25 |
![]() Join Date: Jan 2007
United States of AmericaLocation: Bloomington IN
Posts: 1,225
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Re: [Vehicle] Bushmaster
Tart, you got the Skin Pattern/Colors right on. Great job dude.
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#26 |
![]() Join Date: Sep 2007
IndonesiaLocation: USA
Posts: 870
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Re: [Vehicle] Bushmaster
mabye soften the extra wheel
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#27 |
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PR Contributor
![]() Join Date: Jul 2007
AustraliaLocation: QLD, Maroochydore [Temp]
Posts: 332
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Re: [Vehicle] Bushmaster
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![]() I officially love you, by the way! - [R-MOD]KP hehehe i am loved You have gained god status along with chuc & the animators~! - HughJass |
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#28 |
![]() Join Date: Dec 2007
Posts: 1,009
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Re: [Vehicle] Bushmaster
Well... it looks clean. Maybe some dust and dirt?
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![]() If you notice this notice you notice that this notice wasn't worth noticing. |
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#29 |
![]() Join Date: Oct 2006
Location: Trondheim, Norway
Posts: 975
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Re: [Vehicle] Bushmaster
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#30 |
![]() Join Date: Feb 2008
AustraliaLocation: Behind you!
Posts: 261
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Re: [Vehicle] Bushmaster
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![]() Mod DB's Modcast: Guy: So what new things will be in Future PR releases. Katarn: Fastropes, yeh fast ropes, and you can shoot while your on the ropes. - ---- - HAHAHA PROOF!! there WILL be fast ropes! |
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