Go Back   Project Reality Forums > Project Reality Mod > PR Community Modding > Australian Forces Mod
Australian Forces Mod : Discussion pertaining to the PR Australian Forces Mod.

Welcome to the Project Reality Forums! Join the Project Reality forums! Contact Us


Reply
 
LinkBack Thread Tools Display Modes
Old 04-18-2008, 02:04 AM   #1

Shotgun's Avatar
[Map] Natural Pine Plantation [WIP]

i bring you the latest update.
i have been very very lazy as of late and well not much has happened...
Today i jumped on and added a few things, made slight adjustments and added little tweaks. But I do have some stuff to show you
Minimap

Ok i need to run a light map as i havnt done it in ages so the really bright bit is just that was for the moment

Dead forest area

Side of hill

Hill top abandoned village

Random forest shot

Out of the bunker at Militia main

looking down on trenches a Militia Main from flood light tower

Looking toward Militia main from trenches

Secret :P

Tree Line Shot



Some positive feedback as usual is appreciated

INGAME SCREEN SHOTS




















PR BigD for life

Home of the Australian and New Zealand PR Community

http://www.bigdgaming.net

Shotgun is offline
Last edited by Shotgun; 07-17-2008 at 12:26 AM.
Reason: update
Reply With Quote
Old 04-18-2008, 02:36 AM   #2

ArthurF94's Avatar
Wow, great map!
Idea for name: Operation Pine Beetle
Pine Beetle is a beetle that has been spreading around West North America, killing pine trees, it is a sad site to see destroyed areas, I hope they don't get to my region up here in NW British Columbia.

The will to fight for all the CRAZY NIGHTS!
ArthurF94 is offline Reply With Quote
Old 04-18-2008, 03:20 AM   #3
PR Mapper Team

[R-DEV]Dr Rank's Avatar
Updated pics look great, I'd change out your pine trees for the pr ones (i.e. the one's used on fools road, bi ming and qinling) because you will get far better performance from them i.e. better fps for the players. They can be found in vegetation/pr/ (its all the "fir" variations for the pine.

The island in the middle seems a bit 'man made' at the moment, perhaps make it slightly less diamond shape?

Great work so far mate, love the industrial area you've got going and some of your sky settings in the second lot of pics

If you would like some more detailed feedback upload your map with the editor files and pm me the link. I can hook up with you on Teamspeak and go through a load of stuff, give you some more advanced editor tips and tricks too if you like? Up to you. Keep up the great work anyways mate!




billdan: god i love tunnels.
especially tunnels crawling with asian men...
[R-DEV]Dr Rank is offline Reply With Quote
Old 04-18-2008, 03:30 AM   #4

Tartantyco's Avatar
Name: Pining for the fjords!

Tartantyco is online now Reply With Quote
Old 04-18-2008, 05:32 AM   #5

Jantje|NL^'s Avatar
Where is this map located?


looks cool as far as we can see now.


how does; 'Operation plum pine' sound?

[SH] JantjevanLeiden / / Niet volgen maar Leiden.

marcoelnk;
youre one a crazy detail-obsessed guy

[R-PUB]Hfett;
"youre one a crazy detail-obsessed guy" So true
Jantje|NL^ is offline
Last edited by Jantje|NL^; 04-18-2008 at 11:36 AM.
Reply With Quote
Sponsored Links
Old 04-18-2008, 07:04 AM   #6

General_J0k3r's Avatar
Send a message via ICQ to General_J0k3r
it looks awesome! but it's gonna be a pain in the butt for militia w/out hills to hide behind
General_J0k3r is offline Reply With Quote
Old 04-18-2008, 07:26 AM   #7

=Romagnolo='s Avatar
Send a message via MSN to =Romagnolo=
Nice work, it looks a promissing map to play on

=Romagnolo= is online now Reply With Quote
Old 04-18-2008, 01:40 PM   #8
Gameserver Moderator

Jonny's Avatar
How big is it?

The rivers need to be more winding, it looks like a badly thought out canal ATM.

Sunken trees and bushes would make this feel more enclosed and less plantation like if you want a few natural forest areas, otherwise a regular series of paths through the forest would help.

In forests you also get path-like features through the trees, it can get confusing but would add to the atmosphere.

I dont know how plantations are run, but I would like to see a large part of the map having been recently cleared of trees to give a wide open area with tree stumps and large piles of logs ready to be taken away for processing near the edges of the clearing.
http://i254.photobucket.com/albums/h...un/Show2_6.jpg
Like this, but with more piles of logs in thought out places near the rear of the front along which the cutting was going on. And a lot more fox holes and a lot of stumps.

Larger unduations in the ground would help too, to make ready made fox holes for players.

Ballistics + Zeroing
!!!Nedlands1 for [R-CON]!!! (Done)
!!!Nedlands1 for [R-DEV]!!!
Jonny is offline Reply With Quote
Old 04-18-2008, 01:43 PM   #9
Supporting Member

Dr2B Rudd's Avatar
Send a message via MSN to Dr2B Rudd Send a message via Skype™ to Dr2B Rudd
Quote:
Originally Posted by Tartantyco View Post
Name: Pining for the fjords!
oh I lol'ed hard!

Looks really good, Whats the tree count?


dona nobis pacem
Respect the R-Staff, they are pretty...pretty badass
Dr2B Rudd is online now Reply With Quote
Old 04-19-2008, 10:05 AM   #10

Shotgun's Avatar
ok,

Deleted old pics as gave wrong impression, will post some more soon.

There is clearings with stumps ect. river has changed slightly, not so "man made"
not all trees are down yet, still working on that.

@Jonny- I dont really understand what you mean when you say paths, explain or picture please


@Rank-PM'ed you, once i have finished the basics we can get it goin, ATM the militia main is a bump in the surface

PR BigD for life

Home of the Australian and New Zealand PR Community

http://www.bigdgaming.net

Shotgun is offline Reply With Quote
Sponsored Links
Reply


Bookmarks

Tags
map, natural, pine, plantation, wip
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On


All times are GMT -4. The time now is 06:28 PM.


Powered by: vBulletin. ©2000 - 2008, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO.
All Content Copyright ©2004 - 2008, Project Reality.