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Old 04-09-2008, 01:59 PM   #1
PR Art Team
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[R-DEV]AncientMan's Avatar
[Weapon] F1 Hand Grenade

More or less my first model. 1247 Tris. I'll get around to posting a better render later, its 4am now :P.

Couldn't really find that many reference pics, these are what I worked off.
F1
http://i206.photobucket.com/albums/b...nowhere/f1.jpg
F3 (Practice grenade, pretty much the same as the F1)
http://i206.photobucket.com/albums/b...nowhere/f3.jpg



Think it turned out alright considering its my first model and all, criticism is welcome . Suppose now I have to learn how to UV map it :P.

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Old 04-09-2008, 10:40 PM   #2
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New render


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Old 04-09-2008, 10:44 PM   #3

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Cool, who uses it?

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Old 04-09-2008, 10:48 PM   #4
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wow AncientMan your full of surprises, didn't know you could model

its looking good, how many polys?

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Old 04-09-2008, 10:54 PM   #5
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1247 Tris
643 Polys

Not sure what the limit is though, 1000 tris, or 1000 polys for grenades. Meh, cut down as much as I could, don't think I could go anymore without making it look like a box :P.

It's for the Australian Forces mod Oldirti.

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Old 04-09-2008, 11:11 PM   #6
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yep that sounds like a good poly count, you could probably add a little more detail for the 1p mesh, I would say 600 polys should be the LOD0 of the 3rd person mesh, would aim for 800 for the 1p probably best

thou alot of your detail on the nade can be done via its texture, so you really dont need to add alot of poly detail to it, lod2 of the 3rd person mesh could have all the groves missing etc and just have them done via a texture etc

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Old 04-10-2008, 01:09 AM   #7
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Quote:
Originally Posted by Oldirti View Post
Cool, who uses it?
If I was hazarding a guess I would say the Australian Defence Forces use it...


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Old 04-10-2008, 01:53 AM   #8

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lol it looks like a beer can. ( i'm not bagging the model the actual thing looks like a beer can)

Playing PR since 0.4
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Old 04-10-2008, 02:12 AM   #9

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what odd beer you drink haha

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Old 04-10-2008, 03:59 AM   #10
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Made it more round since I had the extra polys to use. Now at 781 polys, 1511 tris. Unless anyone can spot anything that needs fixing, I'll try and learn how to UV map it :P. If anyone knows any good tuts to start looking at, please tell me .


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