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LinkBack (19) | Thread Tools | Display Modes |
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#81 |
![]() Join Date: Feb 2007
DenmarkLocation: Denmark
Posts: 1,443
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Awesome
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![]() Jihadder of 1 spambot I don't want to see a Flaming camel waving his e-penis on the wing of a typhoon. - GrayeKnight |
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#82 |
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Very nice
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#83 |
![]() Join Date: Nov 2007
Posts: 127
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So you do all this in the BF2 Editor, Object Editor??
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#84 |
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PR Operations Lead
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#85 |
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Forum Moderator
![]() Join Date: Nov 2006
Location: Kristiansand, Norway
Posts: 6,527
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Damn, this thing must've been a bitch to UV and texture...
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![]() KP still is the number one hottie, noobs. -[R-PUB]bosco I'd do KP. Wouldn't everyone? -e-Gor ![]()
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#86 |
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PR Operations Lead
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I'm still not finished with the UVs, got the dirt and crack layers to do yet
and statics work diffrently from weapons, they work off pallets so no need to texture unless making new pallets / textures, thou i mainly used stock textures apart from made a new yellow/black stipe colour texture, and a new wheel texture but apart from that, all stock textures. |
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#87 |
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Forum Moderator
![]() Join Date: Nov 2006
Location: Kristiansand, Norway
Posts: 6,527
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Well, I guess that's a start... A bitch to UV, though.
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![]() KP still is the number one hottie, noobs. -[R-PUB]bosco I'd do KP. Wouldn't everyone? -e-Gor ![]()
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#88 |
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PR Operations Lead
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a little WIP of my crack layer
![]() EDIT: also plz note, just moved the logo on the top bar over to the left of the model to balance it out as it was making the right to "heavy" visually ![]() |
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Last edited by [R-DEV]Rhino; 03-09-2008 at 04:28 PM..
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#89 |
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PR Developer
![]() Join Date: Jan 2008
United States of AmericaLocation: Atlanta, Ga
Posts: 389
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Very Nice Work Rhino
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![]() Honor Those Who Have Served Your Country and Never Forget The Ones Who Are No Longer With Us |
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#90 | |
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PR Operations Lead
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Quote:
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| container, crane, handling, statics |
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