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Old 05-03-2010, 05:58 PM   #1
[R-COM]Glimmerman
Dutch Forces Mod Leader
Project Reality Beta Tester

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Default [Texture]Player skins

Pending the creation of custom kit geometry Nemeanhavoc has reskinned the old player skins:

Officer:






Rifleman:






Specialist Rifleman:






Light Machine Gunner:






Medic:






Engineer:





Stay tuned for more...

Cheers,
Glimmer


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Last edited by [R-COM]Glimmerman; 05-04-2010 at 06:26 PM..
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Old 05-03-2010, 06:12 PM   #2
[R-COM]H.sta
PR Community Faction Lead

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Default Re: [Texture]Player skins

It looks great, hats off to the texture artist


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Old 05-03-2010, 06:28 PM   #3
[R-COM]Glimmerman
Dutch Forces Mod Leader
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Default Re: [Texture]Player skins

As usual he did a ace job, the old skins were nice but not realistic enough, the patern was wrong and the colours were off, these look more like the real life kit:



*also dont mind the out of scale C7A1, this is being worked on.

Cheers,
Glimmer


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Old 05-03-2010, 06:55 PM   #4
Rudd
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Default Re: [Texture]Player skins

new versions nice, though I'd prefer helmets to hats :P


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Old 05-03-2010, 06:58 PM   #5
MaxBoZ
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Default Re: [Texture]Player skins

Quote:
Originally Posted by [R-CON]Rudd View Post
new versions nice, though I'd prefer helmets to hats :P
Never! It looks cool and different from the usual, just like the British beret, such a shame..


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Old 05-04-2010, 03:53 AM   #6
[R-COM]Glimmerman
Dutch Forces Mod Leader
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Default Re: [Texture]Player skins

Quote:
Originally Posted by [R-CON]Rudd View Post
new versions nice, though I'd prefer helmets to hats :P
Most kits still have helmets, one gets a boony hat.



And one a cap.


Cheers,
Glimmer


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Old 05-04-2010, 04:10 AM   #7
The_MDexs

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Default Re: [Texture]Player skins

Wow Looking Good Great job
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Old 05-04-2010, 07:37 AM   #8
Wakain

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Default Re: [Texture]Player skins

excellent job, the skins look better, especially the helmets,
one thing though: in the last pic you can see the specialist's cap has some very weird sharp creases in it, especially a the top, maybe that could be done a little more subtle? perhaps it's meant as camo, I'm not entirely sure...
and his glasses seem to float on the front of his cap, there is no connection there

looking forward to more pics, and of course the kit geom's
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Old 05-04-2010, 07:54 AM   #9
NemeanHavoc

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Default Re: [Texture]Player skins

Quote:
Originally Posted by Wakain View Post
excellent job, the skins look better, especially the helmets,
one thing though: in the last pic you can see the specialist's cap has some very weird sharp creases in it, especially a the top, maybe that could be done a little more subtle? perhaps it's meant as camo, I'm not entirely sure...
and his glasses seem to float on the front of his cap, there is no connection there

looking forward to more pics, and of course the kit geom's
Yep before we released the pictures I told this to Glimmer, Those are small thing that needs to be adjusted, the cap is indeed the strangest looking one.
But we didn't wanted to keep this pictures away from you guys.

Thanks for the kinds work gentlemen!

DAF supporter/Skinner
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Old 05-04-2010, 08:07 AM   #10
CBT02

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Default Re: [Texture]Player skins

very nice cant wait for update
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