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| Dutch Forces Discussion pertaining to the PR Dutch Forces faction. |
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#11 | |
![]() Join Date: Nov 2007
Location: hemel
Posts: 523
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3 x 22" samsung 226bw. Matrox triplehead Quad Pro Q6600 "LGA775 Kentsfield" 2.40GHz (1066FSB) OC 3.2 , 8gb's of 1066mhz ram. 9800GTX OCX. 520mb. 3 x 320gbs samsungs. raid 0
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#12 |
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PR Developer
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Yeah, I placed all our current static objects in: object/staticobjects/dutch/*, so the directory is fine, smee.
Ice's sign is also placed in there, to keep it all nice and tidy (the location originally was different, so was the name, but spaces in a name is a big no-no, Ice |
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#13 |
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PR Mapper Team
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so ye anouther reason why you should get one static 100% finished before moving on as now your going to need to go back over all your old statics and re-export them into good locations as staticobjects/dutch/ etc is not a good place.
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#14 |
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Dutch Forces Mod Leader
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Did you manage to make any progress on this m8?
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Cheers,
Glimmer To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Please visit To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. for free house music To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#15 |
![]() Join Date: Nov 2007
Location: hemel
Posts: 523
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left them Rhino's said they aint worth it. So looking for a nice chair
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3 x 22" samsung 226bw. Matrox triplehead Quad Pro Q6600 "LGA775 Kentsfield" 2.40GHz (1066FSB) OC 3.2 , 8gb's of 1066mhz ram. 9800GTX OCX. 520mb. 3 x 320gbs samsungs. raid 0
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#16 |
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Dutch Forces Mod Leader
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I think they are worth it and so do alot of other people, our test team including the soldiers that went there loved them.
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Cheers,
Glimmer To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Please visit To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. for free house music To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#17 |
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PR Mapper Team
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I wouldn't (/pretty sure I didn't) say they are not worth it, more that you need to have a full understanding of the basics before you move onto complicated statics like this Guardhouse thing
Good to hear, thou a chair/table is probably too simple tbh but at least getting them finished and 100% and having me happy with them will give you some where to start from Also make sure you only use the vBF2 Common texture pallets and common textures in the pr/textures/ areas (ie, not me_village etc texture pallets) so they can be used on any map Was worried I had fully put you off with my feedback but I had to be honest otherwise you would be making loads of statics that couldn't be used which would have been much worse for you. |
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#18 |
![]() Join Date: Nov 2007
Location: hemel
Posts: 523
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![]() ![]() ![]() Have done some texturing, need to sort out some of the minior area's around the window frames some of the poly's getting stretching. And only had test col's Oh have to sort out the chain, lookign for texture for that. but thought would see what you thought. Using standard textures. 2.7k ploy 4k tri's |
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3 x 22" samsung 226bw. Matrox triplehead Quad Pro Q6600 "LGA775 Kentsfield" 2.40GHz (1066FSB) OC 3.2 , 8gb's of 1066mhz ram. 9800GTX OCX. 520mb. 3 x 320gbs samsungs. raid 0
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Last edited by smee; 06-18-2009 at 09:43 PM..
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#19 |
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PR:BF2 Developer
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meh terrible start again from scratch
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth |
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#20 |
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Nice ... really nice!
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| staticguardhouse, wip |
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