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| Dutch Forces Discussion pertaining to the PR Dutch Forces faction. |
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#31 | |
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Dutch Forces Mod Leader
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the .50 cal model needs to be aquired from the r-devs if you need it. For the rest it looks very nice, keep it up! | |
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Cheers,
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#32 |
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Dutch Forces Mod Leader
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http://thirdforces.internationalcons...C/P1020907.JPG
This was the only usable picture i could get at thiis time. |
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Cheers,
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#33 |
![]() Join Date: May 2008
Posts: 267
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Thanks, that is better than some of the ones I have now
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#34 |
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Dutch Forces Mod Leader
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Ok, offcourse i will continue looking but does the turret need to be *that detailed?
Becuase in 1p you sit behind it and since the Patria/Sisu is such a big vehicle not many people will climb on top ingame and start bitching about the turrent not being detailed enough. |
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Cheers,
Glimmer To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Please visit To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. for free house music To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#35 |
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PR:BF2 Contributor
![]() Join Date: Jul 2009
Posts: 342
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Hey folks, heres the my first work on its texture, still lot of things to go...
![]() ![]() ![]() I'm about to make the export for Hautecloque, so let me know if anything is wrong on the model before is too late, the texture I can fix later but the models and uvs is much harder. |
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Last edited by [R-CON]Salmonella; 05-17-2010 at 10:35 PM..
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#36 |
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Dutch Forces Mod Leader
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Wow mate looks very good allready
Ill show it to my MA's and ask them to comment. The only thing i can notice at a first glance is that it still has propellors that our version doesnt have. |
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Cheers,
Glimmer To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Please visit To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. for free house music To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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Last edited by [R-COM]Glimmerman; 05-18-2010 at 03:20 AM..
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#37 |
![]() Join Date: Jan 2008
Posts: 128
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Looks great! Some last detail's.
- Dutch Patrias have no propeller - The smoke pots and big lights on the sides of the vehicle, Dutch don't have them. - The front window shield (standing upwards) Looks a bit big? ![]() And for the texture, can you remove the bright orange LES. Its for lesson vehicles only Also could you make it without ISAF logo. We need a basic version also. ISAF stickers can be added later. Amazing work! |
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DAF supporter/Skinner
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#38 |
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PR Developer
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Finally!
Looks really good guys, can't wait to see you guys in-game!! |
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#39 | ||
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PR:BF2 Developer
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Quote:
Quote:
Edit : @Salmonella : please remove the marker when you take shots in the editor | ||
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Last edited by [R-DEV]Hauteclocque; 05-18-2010 at 12:28 PM..
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#40 | |
![]() Join Date: Oct 2009
Location: halalfaszan
Posts: 326
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Quote:
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As my name shows....... I will kill y'all if you are screwing with me
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. PLAYING SINCE Project Reality v0.5 :P |
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| Tags |
| apc, patria, task, wheeled, xa188 |
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