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Old 01-20-2009, 06:19 AM   #71
[R-COM]Glimmerman
Dutch Forces Mod Leader
Project Reality Beta Tester

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Default Re: [TASK] Dutch Voices

I remember our texture artist Martin allready translated a lot of those lines once, i need to look up where he did that.

Edit found them:

Roger
In orde
Begrepen
Akkoord
Oké
Prima
Nee
Nee
Nee
Niet mogelijk
Nope
Echt niet!
Mooi werk, bedankt
Bedankt
Hé, thanks
Goed gedaan
Bedankt man
Thanks, die houd je van me tegoed
Sorry
Shit, sorry
Mijn fout
Sorry man
Fuck, sorry man
Gah, stom van me
Vijandelijk voertuig spotted
Vijandelijk voertuig ontdekt, over.
Vijandelijk voertuig!
Vijand op de weg!
Enemy APC ontdekt.
Vijandelijke APC ontdekt.
APC!
-
Tank spotted
Vijandelijke tank, daar!
Vijandelijk tank in zicht!
Vijandelijke tank komt dichterbij, over.
Vijandelijke AA ontdekt.
Vijandelijke AA ontdekt, over.
Ik zie hier een mobiele AA, over.
Enemy AA
Vijandelijke heli!
Vijandelijke heli, over.
Vijandelijke helikopter spotted.
Er komt een vijandelijke heli aan, over.
Vijandelijk vliegtuig ontdekt, over.
Vijandelijke jet, over.
Vijandelijke vliegtuigen
Ze zitten vlak boven ons, over.
Vijandelijk schip ontdekt.
Vijandelijke boot ontdekt.
Vijandelijk schip ontdekt.
Vijandelijk schip ontdekt.
Ik zie tango's hier!
Vijandelijke troepen gezien
Vijandelijke troepen!
Tango's onder me!
Ik zie een sniper!
Er zitten snipers in het gebied.
Sniper!
D'r zit hier een sluipschutter.
Ik zie een mijn!
D'r liggen hier mijnen.
Mijnen hierzo.
We zijn op mijnen gestuit, over.
Vijandelijke troepen spotted, over
Vijandelijke troepen, over.
Vijandelijke troepen in beweging.
Vijandelijke activiteit.
Wat zijn de orders?
We hebben hier orders nodig, over.
Wat zijn de orders, over.
We hebben nieuwe bevelen nodig!
Haal ons hier weg, over.
Haal ons hier weg!
Hé, ik heb een lift nodig.
Haal me hier weg, nu!
Stap in!
Snel! Spring erin!
Kom erin!
Kom aan boord!
We hebben versterking nodig, over.
We hebben versterking nodig, snel!
We kunnen het niet alleen af, stuur hulp!
Stuur versterkingen! Over.
Richt de houwitzers hier op!
Ik wil hier een spervuur.
Kunnen jullie een sperwer oversturen? Over.
Ik wil hier graag een sperwer.
Ik heb een hospik nodig.
MEDIC!
HOSPIK!
Ik heb een hospik nodig!
De boel moet gerepareerd worden.
We hebben hier genisten nodig.
We hebben hier een monteur nodig!
De boel moet hier snel gerepareerd worden.
Verzoek voor munitie, over.
We hebben munitie nodig!
We zijn er bijna door. We hebben munitie nodig.
Al m'n patroonhouders zijn leeg!.
We hebben een voorraaden nodig, over.
We hebben hier voorraaden nodig.
Wegwezen!
GAAN!
We gaan!
GOGOGO!
Terug!
Terugvallen!
Terugtrekken!
Ze maken ons af! Wegwezen!
Eruit!
Eruit!
Spring eruit!
Spring eruit, snel!
Uitstappen!
Uitstappen, snel!
Wegwezen!
Wegwezen!


But this is about one third of the complete list and witch file belongs to witch line you figure it out

Cheers,
Glimmer


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Last edited by [R-COM]Glimmerman; 01-20-2009 at 06:27 AM..
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Old 01-20-2009, 06:32 AM   #72
[R-DEV]AfterDune
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Default Re: [TASK] Dutch Voices

Glim, can you edit the Google document so it's more complete?


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Old 01-20-2009, 06:39 AM   #73
[R-COM]Glimmerman
Dutch Forces Mod Leader
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Default Re: [TASK] Dutch Voices

ill try

Cheers,
Glimmer


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Old 01-20-2009, 03:07 PM   #74
cyberzomby
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Default Re: [TASK] Dutch Voices

Oke, here are two clips I just recorded. Boy! Acting is hard! I also had grenade and friendly fire but my voice sounded so high pitched that I couldnt send those in :P

Let me know if you still think the quality is good enough and if "acting" is good enough for your mod?

This is nothing final yet though! But I wonder if I "scream" in the mic if the quality is still good enough.

http://www.wiimonkeys.nl/munitie.wav

http://www.wiimonkeys.nl/dankje_fixed.wav
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Old 01-20-2009, 03:09 PM   #75
mikeyboyz

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Default Re: [TASK] Dutch Voices

i like it. dankje


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[3dAC] MikeDude[NL]
Playing PR since 0.2.
Havn't touched bf2v since the moment I played PR. >PR addict<
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Old 01-20-2009, 03:18 PM   #76
Sizum85

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Default Re: [TASK] Dutch Voices

nice,good job
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Old 01-20-2009, 03:22 PM   #77
sn1p3rslippinz

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Default Re: [TASK] Dutch Voices

Sounds great

P.s - I love the dutch language
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Old 01-20-2009, 03:55 PM   #78
ice_killer

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Default Re: [TASK] Dutch Voices

Quote:
Originally Posted by cyberzomby View Post
Oke, here are two clips I just recorded. Boy! Acting is hard! I also had grenade and friendly fire but my voice sounded so high pitched that I couldnt send those in :P

Let me know if you still think the quality is good enough and if "acting" is good enough for your mod?

This is nothing final yet though! But I wonder if I "scream" in the mic if the quality is still good enough.

http://www.wiimonkeys.nl/munitie.wav

http://www.wiimonkeys.nl/dankje_fixed.wav
are you ill, sounds sure like

I7 980X, REX3, Dominator GT 12G, 4X XFXHD6970 1G yes Quadfire , SSD 3x Raptors 2X 1.2 KW
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Old 01-20-2009, 04:29 PM   #79
black-wolf
Default Re: [TASK] Dutch Voices

The munitie sounds a little high pitched imo, but nothing serious.
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Old 01-20-2009, 05:16 PM   #80
[R-COM]Glimmerman
Dutch Forces Mod Leader
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Default Re: [TASK] Dutch Voices

Sound quality has my seal of approal

now try shouting because speaking load wont be enough.

Cheers,
Glimmer


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