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Old 05-26-2008, 02:55 PM   #11
[R-DEV]marcoelnk
German Forces Mod Leader

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Default Re: [Vehicle] [Static] [W.I.P.] Phz2000NL

coming along really really well
i see you learned a lot from making the chinook...and youre a lot faster now


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Old 05-26-2008, 03:25 PM   #12
ice_killer

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Default Re: [Vehicle] [Static] [W.I.P.] Phz2000NL


I7 980X, REX3, Dominator GT 12G, 4X XFXHD6970 1G yes Quadfire , SSD 3x Raptors 2X 1.2 KW
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Old 05-26-2008, 03:26 PM   #13
black-wolf
Default Re: [Vehicle] [Static] [W.I.P.] Phz2000NL

Very nice m8!
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Old 05-26-2008, 03:30 PM   #14
Brummy

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Default Re: [Vehicle] [Static] [W.I.P.] Phz2000NL

zomg 1337 flying turret

Hehe. Nice model there As someone already said, you're modeling way faster now


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Old 05-26-2008, 03:33 PM   #15
black-wolf
Default Re: [Vehicle] [Static] [W.I.P.] Phz2000NL

Shame we cant use this as a vehicle
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Old 05-26-2008, 04:11 PM   #16
[R-DEV]marcoelnk
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Default Re: [Vehicle] [Static] [W.I.P.] Phz2000NL

Quote:
Originally Posted by black-wolf View Post
Shame we cant use this as a vehicle
there must and will be a way


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Old 05-26-2008, 04:36 PM   #17
ice_killer

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Default Re: [Vehicle] [Static] [W.I.P.] Phz2000NL

its artillery what we don't have so

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Last edited by ice_killer; 05-26-2008 at 04:42 PM..
Old 05-26-2008, 04:53 PM   #18
[R-DEV]marcoelnk
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Default Re: [Vehicle] [Static] [W.I.P.] Phz2000NL

well then lets introduce it


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Old 05-26-2008, 05:01 PM   #19
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Default Re: [Vehicle] [Static] [W.I.P.] Phz2000NL

Quote:
Originally Posted by marcoelnk View Post
well then lets introduce it

hell yea ARTILERY FTW lets kick the insurgency's ass

I7 980X, REX3, Dominator GT 12G, 4X XFXHD6970 1G yes Quadfire , SSD 3x Raptors 2X 1.2 KW
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Old 05-27-2008, 02:36 AM   #20
black-wolf
Default Re: [Vehicle] [Static] [W.I.P.] Phz2000NL

And dont forget to put the cashes in destructable buildings
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