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| Dutch Forces Discussion pertaining to the PR Dutch Forces faction. |
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#11 | |
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Quote:
and yes i meant that a 416 made more sence then having a P90 if we take the 417 as marksman. only thing i would like on the 416 is that great styling they do on the C8's :P i would love a dessert cammo on my HK416 tyvm. | |
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#12 |
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would be a possabilty but i insist on making then a new p-90 moddel or asking AIX for theirs, because the vbf2 one is simply to bad (one of the badest moddels in bf2 at all
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http://maxfragg.blogspot.com
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#13 |
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Retired Moderator
![]() Join Date: Nov 2006
Posts: 7,852
Location: In an OP overlooking your house
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All right, a quick WIP, using HK417 parts:
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. More guns and bullets make bad guys go away faster, which in turn makes everyone in the area safer. -Paul Howe |
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#14 |
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PR:BF2 Lead Developer
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That looks good
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#15 |
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RAILS
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#16 |
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What ever kit is going to use this gun im going to be the one playing with it
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#17 |
![]() Join Date: Dec 2007
Posts: 1,548
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Is thta an acog scope?
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#18 |
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Retired PR Developer
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"Without geometry, life is pointless"
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#19 |
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Retired Moderator
![]() Join Date: Nov 2006
Posts: 7,852
Location: In an OP overlooking your house
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Z speaks the truth.
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. More guns and bullets make bad guys go away faster, which in turn makes everyone in the area safer. -Paul Howe |
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#20 |
![]() Join Date: Dec 2007
Posts: 1,548
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So, are you goign to make a completely new model or are you going to base it on this?
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| Tags |
| eotech, handk, hk416, weapon |
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