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Old 05-18-2008, 07:36 AM   #31
Celica`
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Default Re: LAT/HAT

O really?

SF Marn's maybe, but not recognized as ones.

KCT is what run's together with SAS, SASR, Delta Force..
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Old 05-19-2008, 09:36 AM   #32
[R-COM]Glimmerman
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Default Re: LAT/HAT

Quote:
Originally Posted by Celica` View Post
O really?

SF Marn's maybe, but not recognized as ones.

KCT is what run's together with SAS, SASR, Delta Force..
The BBE Marines are SpecOps but regular Marine's are just Elite.

CT - Rank list

1. Sayret Matkal (Isr.)
2. Special Air Service (UK.)
3. BBE-marines (NL.)
4. Delta Force (USA.)
5. GSG-9 (Ger.)

Cheers,
Glimmer


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Old 05-19-2008, 10:18 AM   #33
black-wolf
Default Re: LAT/HAT

back ontopic:
I've been thinking, and I thought, that it was not fair because the german lads use the panzerfaust for HAT, so that weapon can take at least a apc out with one shot, while we are using it for LAT. So, are we giving the power of a HAT to a LAT (totally not good) or are we give it less power then the german one, what totally is not realistic?
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Old 05-19-2008, 10:31 AM   #34
[R-COM]Glimmerman
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Default Re: LAT/HAT

This is a Realism vs Gameplay issue, Going for Realism is making it LAT and tweaking down and Gameplay is using a LAT kit for HAT and using a obsolete model for LAT.

We dont have a Gill ready yet so for now we could use the AT4 as LAT and the PzF3 for HAT but as soon as we have a guided GIll model ready we have to rethink our strategy.

Cheers,
Glimmer


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Old 05-19-2008, 10:37 AM   #35
black-wolf
Default Re: LAT/HAT

But the most players will think: cool! I got a HAT in my hands! When they have the LAT, becasue they think the kits are the as the german ones. Or, when they play in a german map, wtf I requested HAT and now I got a LAT. So I just dont like that.
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Old 05-19-2008, 10:48 AM   #36
[R-COM]Glimmerman
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Default Re: LAT/HAT

Then they should think again.

Cheers,
Glimmer


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Old 06-08-2008, 04:41 PM   #37
black-wolf
Default Re: LAT/HAT

(bumb to make this mod alive again)

What about AT-4 as LAT and, and gill as HAT?
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Old 06-09-2008, 04:34 AM   #38
[R-DEV]AfterDune
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Default Re: LAT/HAT

That's the plan already? Though before the Gill is finished, we'll hopefully use the PF.


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Old 06-09-2008, 04:50 AM   #39
[R-COM]Glimmerman
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Default Re: LAT/HAT

There are 2 combinations possible

LAT: AT-4
HAT: Rafael Gill

LAT: AT-4
HAT: PzF-3

Since we dont have a model for the Gill we will use the PzF-3 from the German faction for maps currently in development. When the GIll becomes available we will also use it on some maps.

Cheers,
Glimmer


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Old 06-09-2008, 05:05 AM   #40
markonymous

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Default Re: LAT/HAT

isnt the PzF-3 an RPG?


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