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| Dutch Forces Mod : Discussion pertaining to the PR Dutch Forces Mod. |
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#1 |
![]() Join Date: Dec 2007
Posts: 994
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[Sounds] Fennek sounds [WIP]
Hey,
This is my first sound project. I dont know if we are getting realistic sounds of the fennek from OPK, (maybe we dont get it anyway) so I put something together. Its from a video from youtube, (yes, I know youtubes sound suck, but if you get me something better, please post it) but I got a problem, the sound ingame stops for a second. Pretty anoying. I give you guys a download link for the sounds soon as posible. |
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#2 |
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Banned
![]() Join Date: Nov 2005
AfghanistanPosts: 212
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Re: [SOUNDS] Fennek sounds WIP
Well if you can get it to work that when inside the vehicle its pretty noisy, not too loud though.
and outside the vehicle its pretty low. |
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#3 |
![]() Join Date: Dec 2007
Posts: 994
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Re: [SOUNDS] Fennek sounds WIP
RapidShare: 1-Click Webhosting
This is what I want you to hear in the fennek, for now you also hear it outside. |
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#4 |
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PR Contributor
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Re: [SOUNDS] Fennek sounds WIP
The sound is usable i think, needs some polishing but it sounds ok
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#5 |
![]() Join Date: Dec 2007
Posts: 994
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Re: [SOUNDS] Fennek sounds WIP
Ingame it sounds ok to me, but I still hav the problem that it stops for a second. Who is the soundsman of PR?
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#6 |
![]() Join Date: Dec 2007
Posts: 994
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Re: [SOUNDS] Fennek sounds WIP
[UPDATE]
The bf2 engine is totally messing up the sound. 'cause i'm no dev of this comunity mod (allthough I want to be one |
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#7 |
![]() Join Date: Dec 2007
Posts: 994
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Re: [SOUNDS] Fennek sounds WIP
[UPDATE]
Ok, I just got made good sound, but just when I wanted to test it, my objects_client.zip decided to comit suicide. (it doesnt exist anymore) So I want to ask you guys: Can you test it for me? I would really be happy |
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Last edited by black-wolf; 05-26-2008 at 04:22 PM..
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#8 |
![]() Join Date: Dec 2007
Posts: 994
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Re: [SOUNDS] Fennek sounds WIP
Ok, Because nobody wanted to test my sounds (grrrrrr) I did it myself, and they are done. You can lock this topic.
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#9 |
![]() Join Date: Aug 2007
NetherlandsLocation: Groningen
Posts: 1,544
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Re: [SOUNDS] Fennek sounds WIP
Ye how does the sound work with the bf2 engine? Because in about 6 months i might get real apache 30mm sound. But i belief you need sound for every shot you fire(?)
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#10 |
![]() Join Date: Dec 2007
Posts: 994
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Re: [SOUNDS] Fennek sounds WIP
Yes. This most simple thing is to modefy the origenal shot. Ad me on xfire, so I can explain better. nlblackwolfnl
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| fennek, sounds, wip |
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