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| Dutch Forces Mod : Discussion pertaining to the PR Dutch Forces Mod. |
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#11 | |
![]() Join Date: Oct 2006
NetherlandsLocation: Flevoland
Posts: 246
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Re: [TASK] H&K HK416 + Eotech
Quote:
and yes i meant that a 416 made more sence then having a P90 if we take the 417 as marksman. only thing i would like on the 416 is that great styling they do on the C8's :P i would love a dessert cammo on my HK416 tyvm. | |
![]() Ingame: [PR]Kinglorre/[PR]CATA|Kinglorre |
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#12 |
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Re: [TASK] H&K HK416 + Eotech
would be a possabilty but i insist on making then a new p-90 moddel or asking AIX for theirs, because the vbf2 one is simply to bad (one of the badest moddels in bf2 at all
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#13 |
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Forum Moderator
![]() Join Date: Nov 2006
Location: Kristiansand, Norway
Posts: 6,498
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Re: [TASK] H&K HK416 + Eotech
All right, a quick WIP, using HK417 parts:
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![]() KP still is the number one hottie, noobs. -[R-PUB]bosco I'd do KP. Wouldn't everyone? -e-Gor ![]()
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#14 |
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PR Art Team
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Re: [TASK] H&K HK416 + Eotech
That looks good
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#15 |
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Re: [TASK] H&K HK416 + Eotech
RAILS
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#16 |
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PR Beta Testing Team Member
![]() Join Date: Jun 2006
SwedenLocation: Skellefteċ|Sweden
Posts: 1,997
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Re: [TASK] H&K HK416 + Eotech
What ever kit is going to use this gun im going to be the one playing with it
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No
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#17 |
![]() Join Date: Dec 2007
Posts: 994
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Re: [TASK] H&K HK416 + Eotech
Is thta an acog scope?
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#18 |
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PR Contributor
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Re: [TASK] H&K HK416 + Eotech
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#19 |
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Forum Moderator
![]() Join Date: Nov 2006
Location: Kristiansand, Norway
Posts: 6,498
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Re: [TASK] H&K HK416 + Eotech
Z speaks the truth.
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![]() KP still is the number one hottie, noobs. -[R-PUB]bosco I'd do KP. Wouldn't everyone? -e-Gor ![]()
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#20 |
![]() Join Date: Dec 2007
Posts: 994
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Re: [TASK] H&K HK416 + Eotech
So, are you goign to make a completely new model or are you going to base it on this?
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| eotech, handk, hk416, weapon |
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