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| Dutch Forces Mod : Discussion pertaining to the PR Dutch Forces Mod. |
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#11 | |
![]() Join Date: Oct 2006
NetherlandsLocation: Flevoland
Posts: 244
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Re: [Statics] Roadblock WIP {heavy wip]
Quote:
its really wip i see for i dont currently have a clue what is better right now. | |
![]() Ingame: [PR]Kinglorre/[PR]CATA|Kinglorre |
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#12 |
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Re: [Statics] Roadblock WIP {heavy wip]
could u post the reference pics so we can see what its meant to look like in the end?
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Respect the R-Staff, they are pretty...pretty badass
so, if you don't like PR, get a refund
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#13 |
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PR Art Team
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Re: [Statics] Roadblock WIP {heavy wip]
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#14 |
![]() Join Date: Dec 2007
Posts: 937
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Re: [Statics] Roadblock WIP {heavy wip]
I mean in PR.
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#15 |
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PR Developer
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Re: [Statics] Roadblock WIP {heavy wip]
Actually, if placed right you can, the vehicle will blow up when it drives on the pole
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#16 |
![]() Join Date: Apr 2006
Posts: 1,261
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I have flipped a T-90 by hitting a pole in the razorwire...
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#17 |
![]() Join Date: Dec 2007
Posts: 937
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Re: [Statics] Roadblock WIP {heavy wip]
You flipped a T-90?!
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#18 |
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PR Contributor
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Re: [Statics] Roadblock WIP {heavy wip]
I double backflipped a warrior on a concrete block once 50m high in the air.
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With kind regards,
Glimmerman Il Capo of Dutch Armed Forces faction for PR. Qua Patet Penis |
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#19 |
![]() Join Date: Dec 2007
Posts: 937
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Re: [Statics] Roadblock WIP {heavy wip]
Yeah, I hate bunnyhopping apc :P
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#20 |
![]() Join Date: Oct 2006
NetherlandsLocation: Flevoland
Posts: 244
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Re: [Statics] Roadblock WIP {heavy wip]
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![]() Ingame: [PR]Kinglorre/[PR]CATA|Kinglorre |
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