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| Dutch Forces Mod : Discussion pertaining to the PR Dutch Forces Mod. |
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#21 | |
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PR Contributor
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Quote:
For medium range the guided Rafael Gill is used (MRAT). Both will be a 1 shot only weapon offcourse. | |
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#22 |
![]() Join Date: Dec 2007
Posts: 994
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Re: LAT/HAT
ok, I did some search with google, and I saw a picture of a shuolder-fired GILL, so thats ok, but REALLY, the devs will NOT be happy if you use the panzerfaust as LAT.
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#23 |
![]() Join Date: Mar 2008
NetherlandsLocation: Bergen op Zoom
Posts: 231
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Re: LAT/HAT
It does compensate with the player models when its not thrown away, I mean the AT guy carries an SRAW after he threw them all away.. I know its not the same (PZF and SRAW) but still.. Should go for the GILL thou..
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#24 | |
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PR Contributor
![]() Join Date: Aug 2005
United States of AmericaLocation: Ohio
Posts: 837
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Re: LAT/HAT
Quote:
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#25 |
![]() Join Date: Oct 2006
Location: Great Britain!!!, Yorkshire
Posts: 1,152
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Re: LAT/HAT
Anyone considered the Carl Gustav?
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#26 |
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Re: LAT/HAT
Its not guided so its too weak for the Heavy kit , while its FAR superior compared to the RPG7 and M72LAW , so its too much for the light lol
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#27 |
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Re: LAT/HAT
Small boom:
![]() Big boom: ![]() |
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#28 |
![]() Join Date: Dec 2007
Location: The Netherlands
Posts: 356
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Re: LAT/HAT
MArines! <3
hmm, sorry. |
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[SH] JantjevanLeiden / / Niet volgen maar Leiden.
marcoelnk; youre one a crazy detail-obsessed guy [R-PUB]Hfett; "youre one a crazy detail-obsessed guy" So true |
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#29 |
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PR Contributor
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Re: LAT/HAT
Yeah thats the Korps Mariniers, not the Koninklijke Landmacht.
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#30 |
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Re: LAT/HAT
The brothers of SAS, Delta force etc.
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