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Old 03-30-2008, 09:32 AM   #1

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[TEST] 0.1.8

Sprinting still doesnt work for all kits

SpecOps kit misses C4

Eryx placeholder for Gill doesnt guide its missiles.

Tank blows up when hitting piece of concrete.

F-16 20mm Vulcan doesnt work

*Server needs to be fixed.
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Old 03-30-2008, 09:35 AM   #2

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When you fix this bugs, what do you guys for a official release? (exept for maps)



Ingame: -|DUTCH|-|TOXIC|-
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Old 03-30-2008, 09:44 AM   #3

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First all infantry kit must be done and the Chora map, for now we use Al Basrah as placeholder, we need some armoured units to be done like the CV9035 and perhaps a Boxer or Patria. when that is done we will consider releasing a beta.
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Old 03-30-2008, 10:13 AM   #4
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Sprinting still doesnt work for all kits
Dune: yeah, i though i fixed this for all kits, but... i guess not? Perhaps it's a mod related thing, which isn't defined in the .con files of the kits. I don't know.. Will need to take a new look at it, I guess.

SpecOps kit misses C4
Dune: then I need to give him some

Eryx placeholder for Gill doesnt guide its missiles.
Dune: That's a PR thing. Nothing I can or will do something about .

Tank blows up when hitting piece of concrete.
Dune: it's an early WIP version of the canadian leopard. I put it in so you can see what it looks like. If we are to use the Leopard one day, we need to look at it some more (as in.. copy some stuff )

F-16 20mm Vulcan doesnt work
Dune: The F-16 is stripped at the moment. I can't seem to figure out how to give it the laserguided bombs and lose the other weaponry. The editor and me don't like each other most of the times, hehe. So someone with knowledge of how to do this, please feel free to do it. My experiments end up crashing the game .

*Server needs to be fixed.
Dune: I get a weird error saying "not enough ghost ids" or something. The map loads completely, then the timer starts (pregame mode) and as soon as it enters "playing" mode, it crashes and gives that error. It's on a Linux rig, don't know if it's related to that or... something. Must have to do with too much of "something" (ghost ids?) or perhaps one or more vehicles I placed on the map. I can think of the Leopard, which we haven't put ingame before and which now is and as that's a WIP version, well...

AWOL: 11 - 18 october

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Old 03-30-2008, 10:29 AM   #5

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about 'the chora map'

What name will it get..

Baluchi valley will be the best me thinks.

[SH] JantjevanLeiden / / Niet volgen maar Leiden.

marcoelnk;
youre one a crazy detail-obsessed guy

[R-PUB]Hfett;
"youre one a crazy detail-obsessed guy" So true
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Old 03-30-2008, 10:31 AM   #6
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That, or "Battle of Chora" (which I find interesting really..).

AWOL: 11 - 18 october

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Old 03-30-2008, 10:38 AM   #7

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Quote:
Originally Posted by [R-CON]AfterDune View Post
That, or "Battle of Chora" (which I find interesting really..).
Yeah..


"Baluchi valley" or "Battle of Chora"

Ready for another poll?

[SH] JantjevanLeiden / / Niet volgen maar Leiden.

marcoelnk;
youre one a crazy detail-obsessed guy

[R-PUB]Hfett;
"youre one a crazy detail-obsessed guy" So true
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Old 03-30-2008, 10:51 AM   #8
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Read my sig .

AWOL: 11 - 18 october

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Old 03-30-2008, 06:35 PM   #9

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I think what AfterDune said that the Battle of Chora is more informative for people wich dont know so much for the battle.
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Old 04-02-2008, 04:43 PM   #10

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Quote:
Originally Posted by [R-CON]AfterDune View Post
Read my sig .
I knew you would say that!

[SH] JantjevanLeiden / / Niet volgen maar Leiden.

marcoelnk;
youre one a crazy detail-obsessed guy

[R-PUB]Hfett;
"youre one a crazy detail-obsessed guy" So true
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