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| Dutch Forces Mod : Discussion pertaining to the PR Dutch Forces Mod. |
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#11 |
![]() Join Date: Nov 2007
Posts: 84
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As far as I know I think Afterdune does all the importing. Atm I am texturing some of the stuff here & it wise for me to see how UVmapping goes. I will have a look into it!
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![]() Jonny for [R-CON]!!!! Dutch Armed Forces in Process! |
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#12 |
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PR Contributor
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I have no freaking clue how that works, but i do know there plenty of tutorials available online.
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#13 |
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Forum Moderator
![]() Join Date: May 2006
YugoslaviaLocation: Essex, UK
Posts: 4,757
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Title adjusted for correctness.
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The key to modernising any weapon is covering them in glue and tossing them in a barrel of M1913 rails until they look "Modern" enough.
![]() El_Vikingo: Bob_Marley, the level 70 pimp, will satisfy your needs. Many thanks to the Forum's no.1 hottie for the sig pretties. |
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#14 |
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Forum Moderator
![]() Join Date: Nov 2006
Location: Kristiansand, Norway
Posts: 6,498
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Haha, saw that coming!
I'll see what I can do about the scope too. *heads of to annoy DEVs again* |
![]() KP still is the number one hottie, noobs. -[R-PUB]bosco I'd do KP. Wouldn't everyone? -e-Gor ![]()
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#15 |
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Forum Moderator
![]() Join Date: Nov 2006
Location: Kristiansand, Norway
Posts: 6,498
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Bit of an update: For some reason my 416 has been FUBAR. It's all sorts of deformed, and I have no idea what has happened to it. So I've PMed Katarn and asked if I could use the PR M4/M16 as a basis for making a new one. It's basically just a matter of making a new buttstock, slapping on some rails and changing the magazine and mag well around.
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![]() KP still is the number one hottie, noobs. -[R-PUB]bosco I'd do KP. Wouldn't everyone? -e-Gor ![]()
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#16 |
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Banned
![]() Join Date: Nov 2005
AfghanistanPosts: 212
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Good thing, i have to pm katarn about the C7a2
btw isnt the 417 receiver bit diff asswell? |
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#17 |
![]() Join Date: Jan 2007
United States of AmericaLocation: Bloomington IN
Posts: 1,220
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not much. from the naked untrained eye, which is what you come across in PR the majority of the time, people will probably just think it's a pimped up M4/M16.
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#18 |
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Forum Moderator
![]() Join Date: Nov 2006
Location: Kristiansand, Norway
Posts: 6,498
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It is slightly different, yeah. I'll change what needs to be changed. And as long as everything is kept within PR, I don't think "borrowing" models should be a problem.
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![]() KP still is the number one hottie, noobs. -[R-PUB]bosco I'd do KP. Wouldn't everyone? -e-Gor ![]()
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#19 |
![]() Join Date: Jan 2007
United States of AmericaLocation: Bloomington IN
Posts: 1,220
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well dont waste poly's on it if it'll end up being too much.. which it probably wont, but you already know that.. so i'm preachin to the choir.
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#20 |
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Forum Moderator
![]() Join Date: Nov 2006
Location: Kristiansand, Norway
Posts: 6,498
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It should end up around the same poly count as the M4/M16A4, as it's got the same amount of rails. It just looks a little different with the buttstock, magwell, front handugard and all.
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![]() KP still is the number one hottie, noobs. -[R-PUB]bosco I'd do KP. Wouldn't everyone? -e-Gor ![]()
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