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| Dutch Forces Mod : Discussion pertaining to the PR Dutch Forces Mod. |
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LinkBack | Thread Tools | Display Modes |
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#11 |
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Banned
![]() Join Date: Nov 2005
AfghanistanPosts: 212
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#12 |
![]() Join Date: Nov 2007
Posts: 84
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The new textures look sexy too men. I really really love them!
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![]() Jonny for [R-CON]!!!! Dutch Armed Forces in Process! |
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#13 |
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Banned
![]() Join Date: Nov 2005
AfghanistanPosts: 212
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I'm completely done with this task now, both woodland and desert.
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#14 |
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PR Contributor
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Exellent m8, looking really good!
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#15 |
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The helmet on the woodland camo needs the same texture I think? Or is that normal? Anyway, nicely done and damn fast
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#16 |
![]() Join Date: Oct 2006
NetherlandsLocation: Flevoland
Posts: 246
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the arm patches still look really akward. Am i the only one seeing that?
you noticed that the dutch flag is to big. and that might be the problem however i do think that the dutch flag dosnt twist and reform that mutch as it does now. sorry mate but i just think it looks a little akward. |
![]() Ingame: [PR]Kinglorre/[PR]CATA|Kinglorre |
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#17 |
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PR Contributor
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The ISAF patches look good, i dont know about the dutch flag yet need to see more, dont forget about the Crewman kit and the Pilot kit also m8.
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#18 |
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PR Art Team
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After a quick testrun of the latest build;
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#19 |
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PR Contributor
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Sweet
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#20 |
![]() Join Date: Dec 2007
Location: The Netherlands
Posts: 356
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I think the pilot needs a grey Jump-suit/'overall'..
Or do our pilots use the infantry desert camo?! |
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[SH] JantjevanLeiden / / Niet volgen maar Leiden.
marcoelnk; youre one a crazy detail-obsessed guy [R-PUB]Hfett; "youre one a crazy detail-obsessed guy" So true |
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| dutch, player, skins, texture |
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