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| German Forces Mod : Discussion pertaining to the PR German Forces Mod. |
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#1 |
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Banned
![]() Join Date: Jul 2008
Posts: 40
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So what could I do to help out?
Ok, im new here but i came here because i enjoyed playing the mod so i wondered about helping out, So i would like to join one of the community mods how is this done and does somebody have xfire that i can talk to?
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#2 |
![]() Join Date: Mar 2008
United KingdomLocation: Manchester
Posts: 999
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Re: So what could I do to help out?
Im looking for some help with my map :
http://www.realitymod.com/forum/f66-...tml#post731931 Im hoping that it will be good enough to get into the main PR, but if not then the German forces mod will have first refusal on it. Let me know if youre interested. |
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#3 |
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Banned
![]() Join Date: Jul 2008
Posts: 40
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Re: So what could I do to help out?
well sorry but i cant help out right now im trying to focus on joining the team myself mate.. What help did you need anyway?
My advice to you from those pictures are, You have a great desert texture. Learn how to do Overgrowth which is like flowers/long grass etc.. make something like the helmand province area look with flowers in desert fields with crappy buildings... The look at adding detail. Where did you get this map idea from? Go to google earth or maps etc and find and area either iraq, afganistan wherever and then map from what you can see on google earth, it dosent have to be a replica it just will spring your mind, give you ideas. thats what I do along with a written brainstorm on a peice of paper or just in the back of your biology book if your in school.. Just get your ideas together mate.. Its a great idea and the map looks good i can make you those missles if you like. |
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#4 |
![]() Join Date: Mar 2008
United KingdomLocation: Manchester
Posts: 999
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Re: So what could I do to help out?
Er - try looking at the end of the thread - its slightly different and the maps not far off finished!
If it took you a day to make that building then this would take about 4 hours! Nevermind |
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#5 |
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German Forces Mod Lead
![]() Join Date: Feb 2007
Location: USA
Posts: 1,521
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Re: So what could I do to help out?
Well, if you are willing to do some modeling, we are looking to get those wiesels started on. There's still plenty of work to be done around here, so I'm sure your talents will be put to good use.
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#6 |
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Banned
![]() Join Date: Jul 2008
Posts: 40
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Re: So what could I do to help out?
well set me up with something and i'll ,try, get it done.. im trying to do rhinos task which is diming embarrisingly impossible but i got it under control, on top of all that max crashed
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#7 | |
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PR Contributor
![]() Join Date: Mar 2007
GermanyLocation: Munich,Bavaria
Posts: 893
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Re: So what could I do to help out?
Quote:
And if you want me to help...send me the dl link via PM | |
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#8 | |
![]() Join Date: Mar 2008
United KingdomLocation: Manchester
Posts: 999
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Re: So what could I do to help out?
Quote:
4shared - free file sharing and storage - share folder - My 4shared Thats the download link - its been on the map thread for a while. | |
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#9 |
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German Forces Mod Lead
![]() Join Date: Feb 2007
Location: USA
Posts: 1,521
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Re: So what could I do to help out?
They will be included in the PR releases.
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#10 |
![]() Join Date: Jan 2008
United KingdomLocation: In the bushes outside your house
Posts: 4,056
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Re: So what could I do to help out?
My understanding is, they are the projects the DEVs would like to do, but don't have time for with the main mod, so the community makes them, and its all happy!
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R-DEV Masaq- I'm such a dork.
Rudd - You should run for Prime Minister! i'd vote for you Sgt.Smeg - You've the biggest I've seen Scot. |
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