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| German Forces Mod : Discussion pertaining to the PR German Forces Mod. |
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#11 |
![]() Join Date: Mar 2008
United KingdomLocation: Manchester
Posts: 999
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Re: So what could I do to help out?
But how would they be selected? Would it be as a separate game mode, or will they just be maps in the rotation with new factions ( In which case, it would be no different to the new US Army faction ) With the number of community mods in development, surely it will be a separate mod, based on PR?
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#12 |
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PR Contributor
![]() Join Date: Aug 2005
United States of AmericaLocation: Ohio
Posts: 837
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Re: So what could I do to help out?
No response to spacemanc.
But to the ExoSkeks, what could you do to assist? Map? Export? Code? Texture? Not trying to be mean or anything, just wondering |
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#13 |
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Banned
![]() Join Date: Jul 2008
Posts: 40
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Re: So what could I do to help out?
i can model for you and i can pull together textures but rhino says you have to use texture pallets for BF2 which i have not done before
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#14 |
![]() Join Date: Oct 2007
Location: Under my desk
Posts: 1,686
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Re: So what could I do to help out?
Well, I might need a model but it woun't be till i fix my map issues...but other then that make sure to join this group (if you have not yet) if you have xfire
Project Reality Community Modders (prcm) |
![]() Now a reading from the MODcast "WHEN IS .9 COMING OUT?" -Hughjass "Who said that?- You know, fuck you hughjassy" -Fuzzhead |
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#15 |
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Banned
![]() Join Date: Jul 2008
Posts: 40
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Re: So what could I do to help out?
will do
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