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| German Forces Mod : Discussion pertaining to the PR German Forces Mod. |
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#51 | |
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PR Operations Lead
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Re: [Map] Airborne [WIP]
Just to let you guys know I've talked with marconelnk, who is now a R-CON about my ideas of better ways than having a static plane, although we are not going to tell you what thous concepts are yet since most of it is theory thou should work with any luck, this is what he had to say to it
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#52 |
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Re: [Map] Airborne [WIP]
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#53 |
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Re: [Map] Airborne [WIP]
your planing to place there a crashed german tornado and make it a objective map, right
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#54 |
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PR Contributor
![]() Join Date: Mar 2007
GermanyLocation: Munich,Bavaria
Posts: 893
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Re: [Map] Airborne [WIP]
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#55 |
![]() ![]() Join Date: Mar 2007
United States of AmericaLocation: Lowell MA USA
Posts: 2,862
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Re: [Map] Airborne [WIP]
Congrats and I cant wait to play this map, and now with Rhino saying that it makes me want to even more.
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![]() ![]() ![]() ![]() 2Recon: "We the people demand Lt.Soucy. Its like getting to see a glimpse of Jesus!" |
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#56 |
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Re: [Map] Airborne [WIP]
40000 km? seams hard to accive on earth, but it was only a guess
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#57 |
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PR Contributor
![]() Join Date: Mar 2007
GermanyLocation: Munich,Bavaria
Posts: 893
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Re: [Map] Airborne [WIP]
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Last edited by [R-CON]marcoelnk; 06-14-2008 at 10:10 AM..
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#58 |
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PR Contributor
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Re: [Map] Airborne [WIP]
congrats on the CON tag, I guess I wasnt the only one that liked it
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#59 |
![]() Join Date: Mar 2007
Location: Germany, NRW , Leverkusen
Posts: 57
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Re: [Map] Airborne [WIP]
marco ^^ du hast es echt drauf
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---SORRY FOR BAD ENGLISH
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#60 |
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PR Developer
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Re: [Map] Airborne [WIP]
My advice for you marco: make sure the map has some interesting areas for infantry. And by interesting areas, I dont just mean some buildings etc.
The forests can make for awesome infantry fights, but the terrain is a HUGE consideration when having infantry battles. Consider the bunker area in kashan, and all the little trenches and divets that it has. This is what infantry need in order to stay alive - varying terrain with many holes to hide in. Just something to keep in mind to make this map really great... it does look awesome and I love the fact its 4km! |
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