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Old 06-13-2008, 06:56 AM   #31
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Re: [Map] Airborne [WIP]

Quote:
Originally Posted by jerkzilla View Post
They didn't actually fight in Russia. The Russians made a push in Manchuria, which is in China and at the time occupied by Japs. Also, all the action was on the East-most part of Asia, which is very, very, very far away from Germany. Of course I am fully aware of the fact that you've agreed to replacing the Zero with an F-15, it's just me being a pedantic bastard.
And the map does indeed look wonderful.
ye, hence why I have crashed zeros in OGT

but ye, the zero should not be in this map, this map is probably based in eastern Russia anyways.

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Old 06-13-2008, 09:54 AM   #32
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Re: [Map] Airborne [WIP]

Here you go...or should i stick to the japan plane?

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Old 06-13-2008, 11:38 AM   #33

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Re: [Map] Airborne [WIP]

LOL someone actually listened to my idea I love the forest area around it.

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Old 06-13-2008, 11:41 AM   #34

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Re: [Map] Airborne [WIP]

No dont use the Jap plane. Have realy no idea how a jap plane comes to this place
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Old 06-13-2008, 11:42 AM   #35

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Re: [Map] Airborne [WIP]

the F-15 is really better

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Old 06-13-2008, 12:17 PM   #36

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Re: [Map] Airborne [WIP]

Quote:
Originally Posted by jayceon515
I love the forest area around it.


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Old 06-13-2008, 01:30 PM   #37
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Re: [Map] Airborne [WIP]

F-15 looks better. i would love a dragging line behind it it show like it just crashed trying to bomb nuke site, and then add some fire maybe.




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Old 06-13-2008, 01:54 PM   #38
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Re: [Map] Airborne [WIP]

Quote:
Originally Posted by LtSoucy View Post
F-15 looks better. i would love a dragging line behind it it show like it just crashed trying to bomb nuke site, and then add some fire maybe.
i see what you mean...but it doesnt fit the overgrown airport as it has probably beend abandoned for a few years so a burning wreck with a dragging line behind it would be unrealistic...there is a sort of craterline though

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Old 06-13-2008, 02:00 PM   #39

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Re: [Map] Airborne [WIP]

Ive got a similar wreck on my map - I placed some vegetation as statics near it, but angled them as if they had been hit by the aircraft - The effect is quite good if you dont over do it. You can also use the dead tree static for this, but personally i didnt as I dont like the look of that particular static. Also try painting the terrain around it a darker colour - my wreck is burning so Ive painted it almost black.
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Old 06-13-2008, 02:03 PM   #40
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Re: [Map] Airborne [WIP]

Quote:
Originally Posted by spacemanc View Post
Ive got a similar wreck on my map - I placed some vegetation as statics near it, but angled them as if they had been hit by the aircraft - The effect is quite good if you dont over do it. You can also use the dead tree static for this, but personally i didnt as I dont like the look of that particular static. Also try painting the terrain around it a darker colour - my wreck is burning so Ive painted it almost black.
i did this already but removed it cause the undergrowth will adapt to the coloutexture and turn grey...you can disable this but then it wont fit that well to the basic colourtexture

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