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| German Forces Mod : Discussion pertaining to the PR German Forces Mod. |
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#31 | |
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PR Operations Lead
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Re: [Map] Airborne [WIP]
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but ye, the zero should not be in this map, this map is probably based in eastern Russia anyways. | |
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#32 |
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PR Contributor
![]() Join Date: Mar 2007
GermanyLocation: Munich,Bavaria
Posts: 893
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Re: [Map] Airborne [WIP]
Here you go...or should i stick to the japan plane?
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#33 |
![]() Join Date: Jul 2007
IraqLocation: Sadr city, Baghdad
Posts: 444
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Re: [Map] Airborne [WIP]
LOL someone actually listened to my idea
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#34 |
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Re: [Map] Airborne [WIP]
No dont use the Jap plane. Have realy no idea how a jap plane comes to this place
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#35 |
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Re: [Map] Airborne [WIP]
the F-15 is really better
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#36 | |
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Re: [Map] Airborne [WIP]
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#37 |
![]() ![]() Join Date: Mar 2007
United States of AmericaLocation: Lowell MA USA
Posts: 2,862
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Re: [Map] Airborne [WIP]
F-15 looks better. i would love a dragging line behind it it show like it just crashed trying to bomb nuke site, and then add some fire maybe.
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![]() ![]() ![]() ![]() 2Recon: "We the people demand Lt.Soucy. Its like getting to see a glimpse of Jesus!" |
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#38 | |
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PR Contributor
![]() Join Date: Mar 2007
GermanyLocation: Munich,Bavaria
Posts: 893
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Re: [Map] Airborne [WIP]
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#39 |
![]() Join Date: Mar 2008
United KingdomLocation: Manchester
Posts: 999
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Re: [Map] Airborne [WIP]
Ive got a similar wreck on my map - I placed some vegetation as statics near it, but angled them as if they had been hit by the aircraft - The effect is quite good if you dont over do it. You can also use the dead tree static for this, but personally i didnt as I dont like the look of that particular static. Also try painting the terrain around it a darker colour - my wreck is burning so Ive painted it almost black.
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#40 | |
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PR Contributor
![]() Join Date: Mar 2007
GermanyLocation: Munich,Bavaria
Posts: 893
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Re: [Map] Airborne [WIP]
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