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Old 08-24-2008, 07:54 AM   #131

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Re: [Map] Airborne [WIP]

uhh heated debate alert.
Alright. Regular Paratroopers get the C-160 Transall or the Ch-53. The Trall flys 1500 meters high. The Ch-53 about 1000 meters (The Ch-53 flys over my head more then 2 times a week, from Rheine-Bentlage to Hammelburg and Schwarzenborn, what brings me to the next point. The Jägertruppe (0815 infantry), furthermore the Jägerregiment 1 Schwarzenborn is an air cavalry regiment, which is using hueys and blackhawkdown-style (jump out of helo and gtfo).
The KSK jumps out of everything. UH1D's, ch-53, trall. those guys can be freefaller, long range recon, regular parachutists and more. Trust me when I say that it doesn't matter for them if the Plane hears them or not.
In a Usual case; "nobody sees them coming, nobody recognizes what they've done and when they are away once, there is no hint that they've been here."

Just wanted to say that.

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Old 09-12-2008, 06:47 PM   #132

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Re: [Map] Airborne [WIP]

I really like the look of those screenshots! Great job. Good that you took the missile out though

For a name...I like the sound of: Silent Eagle

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Old 09-12-2008, 08:47 PM   #133

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Re: [Map] Airborne [WIP]

Quote:
Originally Posted by Gilmourish View Post
For a name...I like the sound of: Silent Eagle
"Operation Silent Eagle"....
Now that's a cool name It has my vote


Leading the one-man campaign against EOTech.
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Old 09-13-2008, 04:18 AM   #134
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Re: [Map] Airborne [WIP]

i would go for codename silent eagle...will be decided later on.

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Old 09-13-2008, 11:15 AM   #135

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Re: [Map] Airborne [WIP]

Quote:
Originally Posted by [R-CON]marcoelnk View Post
i would go for codename silent eagle...will be decided later on.
yeah..."codename" sounds good

Is there actually any news on the map? Would love to see some more screens

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Old 09-15-2008, 06:51 AM   #136
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Re: [Map] Airborne [WIP]

not for the public but im still working on it ...thats for sure

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Old 09-19-2008, 05:25 PM   #137
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Re: [Map] Airborne [WIP]

That village looks really nice, i love the technique ^^

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Old 09-23-2008, 03:32 PM   #138

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Re: [Map] Airborne [WIP]

One of the most promising community mod-maps right now, making the German Army the faction I'm looking forward to the most. For once the forests look really natural and the sky fits perfectly.

Now, the thing I'm most interested in is this "alternative" way to simulate a paradrop without using any "ghey" static planes...
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Old 09-23-2008, 03:33 PM   #139

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Re: [Map] Airborne [WIP]

This alternative way are just spawnpoints in the sky
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Old 09-24-2008, 02:24 AM   #140

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Re: [Map] Airborne [WIP]

Nah, Rhino was talking about somthing "much cooler, funner and better for game play as well as much more realistic". If this is the awful "spawn in the sky"-solution I sure as hell will be disappointed.
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