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| German Forces Mod : Discussion pertaining to the PR German Forces Mod. |
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#1 |
![]() Join Date: Oct 2007
Location: Under my desk
Posts: 1,562
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[Map] Steel Thunder [WIP]
Hey guys, I am re-making steel thunder (the old pr map) to a Germany VS Russia map.
References: Hughjassy Gallery, Hughjassy Image Gallery - FileFront.com Settings: Germany(US Army placeholder) vs Russia AAS Description: A new establishment in Belarus that relied on its water plant for electricity and water, suffers from large water level drops and is quickly abandoned. This area now servers as a major interest and strategic point for both factions, as it is a way to get a train, and forces across the bridges trough the river. Minimap: Hughjassy Gallery, Hughjassy Image Gallery - FileFront.com As you can see the blue is the combat area. 1: Is german main (or US-A main IF german forces are not released by finish of this map) 2a: Farm 2b: Western City 3a: Lumber Camp 3b: Eastern City 4: Russian Main 2, 3 a&b are grouped, meaning you can cap them at the same time. Loadout: I am planing to put everything but jets, attack jets, and transport helicopters. I am still deciding on attack choppers, but most likley yes. Screens: Hughjassy Gallery, Hughjassy Image Gallery - FileFront.com Cheers, will post a thread in russian forum too. |
![]() Now a reading from the MODcast "WHEN IS .9 COMING OUT?" -Hughjass "Who said that?- You know, fuck you hughjassy" -Fuzzhead |
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#2 |
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Re: [MAP] Steel Thundere [WIP]
Hughjassy Gallery, Hughjassy Image Gallery - FileFront.com
wtf what is this good work btw |
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#3 |
![]() Join Date: Sep 2007
GermanyLocation: Frankfurt (Main)
Posts: 1,364
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Re: [MAP] Steel Thundere [WIP]
Looks interesting, keep it up!
Though, perhaps you should use the british army as placeholder, the L85 comes a bit closer to the G36 than the M4 imo. |
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#4 |
![]() Join Date: Oct 2007
Location: Under my desk
Posts: 1,562
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Re: [MAP] Steel Thundere [WIP]
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![]() Now a reading from the MODcast "WHEN IS .9 COMING OUT?" -Hughjass "Who said that?- You know, fuck you hughjassy" -Fuzzhead |
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#5 |
![]() Join Date: Aug 2007
Posts: 686
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Re: [MAP] Steel Thunder [WIP]
The pictures are looking amazing
Just one thing I noticed on the mini map, don't 3a/b seem easier to defend than 2a/b? I'd need to actually have a look around the map but by the looks of things the Ruskies are gonna have a nice easy time picking off any advances. Again, I'm not sure and I'm probably wrong but the map looks a bit lop sided. Looking very nice though. |
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#6 |
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PR Contributor
![]() Join Date: Mar 2007
GermanyLocation: Munich,Bavaria
Posts: 800
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Re: [MAP] Steel Thunder [WIP]
Looks nice so far
Keep it up |
![]() ---> http://www.ipetitions.com/petition/bf2playerlimit/ <--- SIGN HERE TO INCREASE THE BF PLAYER LIMIT . |
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#7 |
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Re: [MAP] Steel Thunder [WIP]
Map looks very cool. Let's see how much you can improve this WIP
I'll be looking forward to the final version. |
![]() Leading the one-man campaign against EOTech. |
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#8 | |
![]() Join Date: Sep 2007
GermanyLocation: Frankfurt (Main)
Posts: 1,364
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Re: [MAP] Steel Thunder [WIP]
Quote:
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#9 |
![]() ![]() Join Date: Mar 2007
United States of AmericaLocation: Lowell MA USA
Posts: 2,551
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Re: [MAP] Steel Thunder [WIP]
looks great. And for the placeholder leave US Army, they fitted the map well in 0.5, and if the Russians not done put Chinese back on.
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![]() ![]() ![]() Current Projects:Northern Iraq(Turkey vs INS) Operation Mudpit(GB vs MEC) |
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#10 |
![]() Join Date: Nov 2006
Posts: 2,219
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Re: [MAP] Steel Thunder [WIP]
Won't both Germany and Russia be Team 2?
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| map, steel, thunder, wip |
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