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Old 05-26-2008, 11:59 AM   #11

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Re: [MAP] Steel Thunder [WIP]

They've made it so anyone can fight anyone.


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Old 05-27-2008, 12:22 AM   #12

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Re: [MAP] Steel Thunder [WIP]

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The latest 4 pics are updates


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Old 05-27-2008, 08:35 AM   #13
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Re: [MAP] Steel Thunder [WIP]

this barn on the farm village...is that the one from the subfolder house_dest? if so remove it cause it will crash your map

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Old 05-27-2008, 06:08 PM   #14

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Re: [MAP] Steel Thunder [WIP]

Quote:
Originally Posted by marcoelnk View Post
this barn on the farm village...is that the one from the subfolder house_dest? if so remove it cause it will crash your map
isnt that one red? and no its not from dest. Besides it looks ugly


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Old 06-09-2008, 07:46 PM   #15

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Re: [Map] Steel Thunder [WIP]

Having problems with the maps overgrowth, I have no idea how to get so much trees in a map and make it not lag, or not get LOD problems. Irontaxi, HOW DID YOU DOEZ IT?


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Old 06-10-2008, 02:47 AM   #16
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Re: [Map] Steel Thunder [WIP]

LOD problems => go to compile and generate overgrowth atlas.
Lag => open fools road in the editor and see how he did it.
italso might be that your undergrowth is too dense or high

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Old 06-11-2008, 03:52 PM   #17

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Re: [Map] Steel Thunder [WIP]

Quote:
Originally Posted by marcoelnk View Post
LOD problems => go to compile and generate overgrowth atlas.
Lag => open fools road in the editor and see how he did it.
italso might be that your undergrowth is too dense or high
im already analizing fools, and the compile thing did not work.


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Old 06-11-2008, 03:56 PM   #18
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Re: [Map] Steel Thunder [WIP]

wat is your LOD problem exactly? you always post your problems that superficial that noone can help you...

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Old 06-12-2008, 07:58 PM   #19

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Re: [Map] Steel Thunder [WIP]

Quote:
Originally Posted by marcoelnk View Post
wat is your LOD problem exactly? you always post your problems that superficial that noone can help you...
yeah lol im sorry but i've explained it to some guys personally that I forget to post about what it is exactly in the forums. No worries tough, ill be using other trees to differ it from your map.


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Old 06-13-2008, 09:31 AM   #20
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Re: [Map] Steel Thunder [WIP]

nono...that was not the way i meant it

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