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| German Forces Mod : Discussion pertaining to the PR German Forces Mod. |
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#21 |
![]() Join Date: Dec 2007
Location: The Netherlands
Posts: 356
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[SH] JantjevanLeiden / / Niet volgen maar Leiden.
marcoelnk; youre one a crazy detail-obsessed guy [R-PUB]Hfett; "youre one a crazy detail-obsessed guy" So true |
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#22 |
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@Panzerfire
What have the sounds to do with the gameplay? And you cant just use sounds from other mods @S1mmel Nice sounds for the start but theres something i noticed: Outside1 and 3: you hear people Chatter: Do they realy speak german? Shotoutside: Needs something more hollywood: Here a video from grafenwöhr near my town |
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#23 | |
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true. Why didn't you get me this hollywood sound sooner, I'll try to work out something with this one. Well as it had no tag with Leopard on me, I didn't find it. There weren't many videos with "good shots" in them. I'll make this one the new outside shot, sound is "looking" good. I don't mind that the chatter isn't recognizable. If the ppl like it, it might be used for the other mods aswell (canada, netherlands). But if you listen quite hard you can understand "nachladen" 1 or 2 seconds after the shot. And you got some good ears on the outside ones. The second one is without voices. But 1 and 3 are kept long because of that reason. You know, you could loop a smaller part or even a different part, or might as well skip them if Sound2 is good enough. I just did some more. The ones I don't like are the startup and the slowdown, but maybe I can get lucky, or we use others from the pr or vanilla sounds. | |
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#24 | |
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And I already know that we can't use the sounds or other stuff from other mods (Except for OPK I think). I pointed that issue early in this very same topic. | |
![]() Leading the one-man campaign against EOTech. |
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#25 |
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PR Contributor
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Re: [WIP] Sound for Leopard2 A6
Any news on the possible updated Leopard sounds?
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#26 |
![]() Join Date: May 2005
Posts: 74
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Re: Sound for Leopard2 A6 [WIP]
tThe PR Mainmod is free to use all the released(!) OPK content. We offered PR some toys, and we get some things. ^^
All others have to ask first. We will handle all communitymods as own projects. But, the main idea of BSS is to share content and manpower. We will not accept a full mod based on OPK for other projects. But sure, when we share models, sounds are included too. We still have an original LEO2 sound, correct for the 2A6. We like to support other, if they are able to create some own content too. That they can share with us. |
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#27 | |
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PR Contributor
![]() Join Date: Mar 2007
GermanyLocation: Munich,Bavaria
Posts: 893
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Re: Sound for Leopard2 A6 [WIP]
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I was wondering about this anyway...why dont we use opk's leo sound... i mean if S1mmel will work on his sounds a bit more they will be great but until then we should use opk's imo... Thanks again Osis for the help of your mod | |
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