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Old 04-04-2008, 10:13 PM   #21
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Needs optimization, but the model is pretty much done.




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Old 04-05-2008, 05:54 AM   #22
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Nice and smooth!

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Old 04-05-2008, 06:57 AM   #23
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Very nice !
As you already skinned the G36c pretty good im sure you can skin this one , too,dont you ?

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Old 04-05-2008, 07:30 AM   #24
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Im sure, of course I could. I actually think I had done the Uvs for the G36C a little wrong, probally making it the devil to animate ingame. I suppose I was supposed to make the mag and moveable parts as seperate objects, and didnt know. So I have a skin and UVs that dont mean a thing, so that needs to be looked into.

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Old 04-05-2008, 07:36 AM   #25

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Fantastic.


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Old 04-05-2008, 08:54 AM   #26

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Nice one
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Old 04-05-2008, 09:10 AM   #27
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Quote:
Originally Posted by [R-MOD]Dylan View Post
Im sure, of course I could. I actually think I had done the Uvs for the G36C a little wrong, probally making it the devil to animate ingame. I suppose I was supposed to make the mag and moveable parts as seperate objects, and didnt know. So I have a skin and UVs that dont mean a thing, so that needs to be looked into.
You should just be able to just detach the mag and other usable parts from the main model, and the UVs should stay in the same place on the texture sheet. DOn't think it should be too hard to fix.


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Old 04-05-2008, 10:19 AM   #28

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How good will the MP7 be in game - just wondering?
The power? Like the other smg's or rather like a carbine? I mean, it should be more powerful than the MP5, and it only has 20 rounds. Recoil of a smg and power of something between smg and rifle?
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Old 04-05-2008, 10:25 AM   #29

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according to its reallive specs, it will have a higher penetration value than the pistols, and i suggest that it also causes the suppression effect, since it basicly shoots small, short rifle rounds, and not pistol bullets,
And well, the ROF will ensure that it is a strong CQB weapon, but do not expect that is is more acurate than a pistol

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Old 04-05-2008, 12:49 PM   #30
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i think it will be quite similar to the M4.

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