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Old 03-04-2008, 01:38 PM   #21
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Great!
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Old 03-04-2008, 01:53 PM   #22
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Quote:
Originally Posted by Morgan View Post
Okay now i've seen more screenies I can say it's developing into a completly different map to the one that I first described (well in my head I had a completly different plan). The Village looks brilliant, really tight and deadly, just like in some of the reference vids I watched. Love the paths with bushes to the side, maybe a little too small but looks good for ambushes. If you ever need testers for the map i'd be more than happy to help out. Oh and good work
i will need them for sure... right now im concentrating on getting the map itself finished and then make it work but I'll come back to you
thanks

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Old 03-04-2008, 03:16 PM   #23

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Not bad keep going
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Old 03-04-2008, 04:41 PM   #24

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Also I know you need the light mapping done but maybe just an overhead shot of the map maybe with some flag identification might be a good idea.

Masaq on the Javelin: "Using a Typhoon designed for the Cold War is one thing, adopting Sparta's favourite pilum is another."
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Old 03-04-2008, 04:45 PM   #25

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Very nice. I love the road surrounded by the brush and all that. keep it up


"Exactly how long does it take to get to the center of a tootsie pop?"
-Me
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Old 03-04-2008, 05:39 PM   #26
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looks great

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Old 03-04-2008, 10:04 PM   #27

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Gute Arbeit! Ich liebe die Menge der RPGs!

und es tut mir Lied fuer mein Deutsch.


Pr always needs more RPG's.

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Old 03-05-2008, 08:42 AM   #28

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ich entschuldige mich für mein Deutsch
would be the better phrase.
and replace Menge with Anzahl (=Number)

//quit teaching mode

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Old 03-05-2008, 10:18 AM   #29

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yea i had Anzahl in there for the first time then remembered Menge. Oh well.

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Old 03-05-2008, 10:31 AM   #30

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Menge would be used for uncountable things (are there many or much rpgs on the map ? )

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