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| German Forces Mod : Discussion pertaining to the PR German Forces Mod. |
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#21 |
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PR Developer
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Great!
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#22 | |
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PR Contributor
![]() Join Date: Mar 2007
GermanyLocation: Munich,Bavaria
Posts: 893
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Quote:
thanks | |
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#23 |
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Not bad keep going
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#24 |
![]() Join Date: Aug 2007
Posts: 698
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Also I know you need the light mapping done but maybe just an overhead shot of the map maybe with some flag identification might be a good idea.
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#25 |
![]() Join Date: Feb 2007
United States of AmericaLocation: Bronx,NYC
Posts: 3,128
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Very nice. I love the road surrounded by the brush and all that. keep it up
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![]() ![]() "Exactly how long does it take to get to the center of a tootsie pop?" -Me |
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#26 |
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PR Contributor
![]() Join Date: Aug 2005
United States of AmericaLocation: Ohio
Posts: 837
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looks great
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#27 |
![]() Join Date: Jan 2007
United States of AmericaLocation: Bloomington IN
Posts: 1,220
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Gute Arbeit! Ich liebe die Menge der RPGs!
und es tut mir Lied fuer mein Deutsch. Pr always needs more RPG's. |
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#28 |
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ich entschuldige mich für mein Deutsch
would be the better phrase. and replace Menge with Anzahl (=Number) //quit teaching mode |
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#29 |
![]() Join Date: Jan 2007
United States of AmericaLocation: Bloomington IN
Posts: 1,220
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yea i had Anzahl in there for the first time then remembered Menge. Oh well.
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#30 |
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Menge would be used for uncountable things (are there many or much rpgs on the map ?
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| ambush, map, wip |
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