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| German Forces Mod : Discussion pertaining to the PR German Forces Mod. |
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#11 |
![]() Join Date: Jul 2007
Posts: 23
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ok heres the deal, I want all of you to help out as well. Meaning tell me what to change and all. But as of now you all are already helping out allot. Oh and Rhino yeah I think your right, I will take out the mosque and TV station. They were the first statics in just to get me started off. But how do you set the buildings to woodland. THX
Oh and dont worry about the vehicle thing I got that covered. You all just can't see it cause i got the other layers hidden "it helps me work." Although most vehicles are all light transport (helo and land.) Just an idea, could we have jets but as statics in the hangers? |
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Last edited by aanersiieaaoa; 02-17-2008 at 03:14 PM..
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#12 |
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make it simply as it was on the old airport map, place stairs right and left of the cocpit so that you can not move the jet
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#13 |
![]() Join Date: Nov 2007
Location: NJ USA
Posts: 2,406
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Would be kinda lame though.
Also, a 1024x4 map is HUGE. Seriously, on quinling, only like 15% of the total map area is actually used for combat. The rest is just driving around, and that's with a huge number of vehicles of all types. So I think such a large map for infantry and light vehicles would be a bit much. |
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#14 |
![]() Join Date: Oct 2007
Location: Under my desk
Posts: 1,686
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![]() Now a reading from the MODcast "WHEN IS .9 COMING OUT?" -Hughjass "Who said that?- You know, fuck you hughjassy" -Fuzzhead |
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#15 |
![]() Join Date: Nov 2007
United States of AmericaLocation: Bethesda
Posts: 761
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Some sort of Transport Little bird (or two) and lots of HMVEEs would be really nice!
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![]() Life's too short to live it fast
I'm a PRSP Tester |
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#16 |
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sure that here will happen anything?
anyway, digging out died threads is a crime |
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#17 |
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PR Contributor
![]() Join Date: Mar 2007
GermanyLocation: Munich,Bavaria
Posts: 893
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hmmmmmm.....
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#18 |
![]() Join Date: Feb 2008
GermanyLocation: Bayern
Posts: 27
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sure this is work in progress and not work in regress ?
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![]() Erster Pre-Alpha Tester von "Ambush" |
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#19 |
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PR Contributor
![]() Join Date: Aug 2005
United States of AmericaLocation: Ohio
Posts: 837
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sooo any updates on this?
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#20 |
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PR Contributor
![]() Join Date: Mar 2007
GermanyLocation: Munich,Bavaria
Posts: 893
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aanersiieaaoa :Last Activity: 03-02-2008
dont bump this anymore.... probably just another one making a map like: zomg nigthmap like strike at karkand inf only fastropz g36e pwnz... |
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