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Old 03-09-2008, 03:17 AM   #21
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i will send u a pm once i get in contact with Pride, since he is uv and skining.

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Old 03-09-2008, 07:34 AM   #22
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So is this gonna use a totally different texture from the G36k, G36 and AG36?

Because the way I'm doing those three is that they share textures for common parts e.g. the stock, main body, magazine etc.

EDIT: Actually, they are gonna have to use a different texture, as the UV maps wwon't be the smae as mine. So if anyone else wants to give this a shot that would be fine.


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Old 03-09-2008, 08:53 AM   #23
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Yeah I'm having a crack at it, maybe you could use what I end up with to skin the other models.

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Old 03-09-2008, 02:37 PM   #24
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Do u want the whole model and uv map then chuc?

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Old 03-09-2008, 07:11 PM   #25
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He has the model and UVmap. Sorry about that Pride, I hadnt thought about that when I did it. It would have made more sense doing it your way, I just wanted to cut down your workload.

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Old 03-09-2008, 07:22 PM   #26
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No problem, and thanks.

It will probably end up looking better with a totally different texture on the G36c anyway, less repetition.


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Old 03-10-2008, 08:41 AM   #27
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wip, started on it today :P


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Old 03-10-2008, 08:48 AM   #28
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Looks SWEET...
But i think when the gun has a laser sight on it, it dont have an iron sight.. because it would be in sight

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Old 03-10-2008, 09:40 AM   #29

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laser ? do you meant the reddot? the ironsights usually stay there, as a backup, no reason to remove them

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Old 03-10-2008, 10:36 AM   #30
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Quote:
Originally Posted by Maxfragg View Post
laser ? do you meant the reddot? the ironsights usually stay there, as a backup, no reason to remove them
my bad but i think the reddot not generatet by a laser, or?
yeah but i think this iron sight is a little bit to big..
i thought about i smaller one like this here
Attached Images
File Type: jpg g36c.jpg (11.5 KB, 43 views)

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