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| German Forces Mod : Discussion pertaining to the PR German Forces Mod. |
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#11 |
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Forum Moderator
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I really do not feel that I am able to make a clean UV map on this. I will do it if I have to, since no one seems to be up for it. Still, if anyone is experienced with UV mapping, your help would be appreciated, and the offer is still on the table.
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#12 |
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PR Contributor
![]() Join Date: Aug 2005
United States of AmericaLocation: Ohio
Posts: 837
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I think Pride has agreed ti UV wrap and skin.
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#13 |
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PR Developer
![]() Join Date: Jul 2007
United KingdomLocation: Leeds
Posts: 1,048
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Wait, wait, no.
I sent BDTR a PM Saying i was too busy right now, maybe in a few weeks i'll be able to try, but not now. Sorry, but you'd be better finding someone else if you want this doing quickly. |
![]() [R-DEV]Gaz - Oh no(t)oes! They're taking the only bit of Rhino that could SPELL!
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#14 |
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PR Contributor
![]() Join Date: Aug 2005
United States of AmericaLocation: Ohio
Posts: 837
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There i go again.... O well
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#15 |
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Banned
![]() Join Date: Nov 2005
AfghanistanPosts: 212
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I could give a shot skinning this, but i can't UV.
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#16 |
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PR Contributor
![]() Join Date: Aug 2005
United States of AmericaLocation: Ohio
Posts: 837
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still looking for UV wrap
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#17 |
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PR Contributor
![]() Join Date: Mar 2007
GermanyLocation: Munich,Bavaria
Posts: 893
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#18 |
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PR Contributor
![]() Join Date: Aug 2005
United States of AmericaLocation: Ohio
Posts: 837
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ya but i think the task has already been taken.
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#19 |
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Forum Moderator
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#20 |
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PR Art Team
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Btw, I'd LOOOVE to do the aimpoint/ironsights for it. You can send over a placeholder with the model part of the iron positioned and I'll take care of the rest :P
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| g36, skins, texture |
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