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Old 05-05-2008, 06:17 PM   #61
German Forces Mod Lead

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Although I am not in charge of the mod anymore, I would recommend the small cloth ammo bag to counterbalance the advantage the scope gives, but the final decision rests with Azn.

Quote:
Originally Posted by [R-DEV]Rhino View Post
ye it may be worth talking to OPK about there MG4 since its modeled, skinned, ingame and working
We could take everything that belongs to OPK, but there is something very wrong with taking an entire mod's work and passing it off as your own. The OPK team has already been more than generous and I don't feel it necessary to ask any more of them.

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Old 05-06-2008, 05:10 AM   #62

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agree, its a bit problematic asking a bundeswehr mod for help creating a bundeswehr faction, but lets see, maybe at some point we have something they want, till then everyone should do his own work

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Old 05-08-2008, 05:09 PM   #63
PR Contributor

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Re: [WIP] MG4

Finished. The complete model has now cca 4600 tris. Ill make a little break with the MG4 and Im gonna finish things at the Canadians.

Ill be back
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Old 05-08-2008, 05:27 PM   #64

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Re: [WIP] MG4

bravo


[R-CON]Desertfox:Or just kick him in the nuts and run
Polka: Thats me! Brummy I still have no penis
TheSkudDestroyer: Rhino has a hard time getting it up. ZING!?
[R-DEV]Nickbond: As it stands the Huey handles like my grandma walking to the shops.
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Old 05-08-2008, 05:31 PM   #65

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Re: [WIP] MG4

Quote:
Originally Posted by [R-CON]Kaijleor View Post
Finished. The complete model has now cca 4600 tris. Ill make a little break with the MG4 and Im gonna finish things at the Canadians.

Ill be back
Awsome job man!

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Old 05-08-2008, 05:36 PM   #66
PR Contributor

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Re: [WIP] MG4

absolutely stunning....
now...anyone up for skinning this awsome thing?

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Old 05-08-2008, 08:03 PM   #67

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Re: [WIP] MG4

Just give all the dam MG's with scopes, scoped big deal this is war the enemy might have an advantage big whoop. Its not always fair

In game name Joshey or GR34

Canadian Forces For 0.85 !!!
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Old 05-08-2008, 08:17 PM   #68

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Re: [WIP] MG4

Quote:
Originally Posted by BetterDeadThanRed View Post
Although I am not in charge of the mod anymore, I would recommend the small cloth ammo bag to counterbalance the advantage the scope gives, but the final decision rests with Azn.



We could take everything that belongs to OPK, but there is something very wrong with taking an entire mod's work and passing it off as your own. The OPK team has already been more than generous and I don't feel it necessary to ask any more of them.
I"m not sure on the rules for minimods of PR but PR is part of the Black Sand Studios, which OPK is a part of. I'm not sure if they would mind a bit, I bet they would love to see this happen, having some of their stuff in this mod, since germany isnt originally depicted


WIPs: Minor helping of PMC mod, SPG9
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Old 05-08-2008, 11:36 PM   #69

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Re: [WIP] MG4

cant stop looking at this...
absolutely lovely!

"One ought never to turn one's back on a threatened danger and try to run away from it. If you do that, you will double the danger. But if you meet it promptly and without flinching, you will reduce the danger by half."
- Sir. Winston Churchill
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Old 05-09-2008, 05:03 AM   #70
PR Contributor

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Re: [WIP] MG4

Quote:
Originally Posted by marcoelnk View Post
absolutely stunning....
now...anyone up for skinning this awsome thing?
Im skinning it by myself, as all my models.
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