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| German Forces Mod : Discussion pertaining to the PR German Forces Mod. |
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#11 |
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i think the high rpm could be a balance problem...
...but this is reality |
![]() "There are only two realities: the reality ... and PR" ~Zoddom~ |
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#12 |
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The SAW is also ingame so i dont see any balance problems.
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#13 |
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PR Contributor
![]() Join Date: Aug 2005
United States of AmericaLocation: Ohio
Posts: 785
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The problem is if we go with the 3.5x scope, then the MG4 will be alot more stronger.
Pretty sure we will go with the 3.5x scope since that is what the German uses. |
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#14 |
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PR Public Relations
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I don't think the zoom will be that much of a problem, recoil will make hitting things with a 3.5x scope while firing full auto kinda difficult.
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#15 |
![]() Join Date: Nov 2007
Location: NJ USA
Posts: 2,408
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I'd say go with the realistic scope and figure the rest out later. The optic will be an undeniable advantage, but there are other ways to balance it out (higher recoil, deviation, map by map balance, on and on).
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#16 |
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![]() "There are only two realities: the reality ... and PR" ~Zoddom~ |
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#17 |
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#18 |
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![]() "There are only two realities: the reality ... and PR" ~Zoddom~ |
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#19 |
![]() Join Date: May 2005
Posts: 58
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#20 |
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good to know, hope to see the next opk release soon ( just that the time till the germans are in pr doesn't feel so long, nah, jokeing, I allways played OPK and PR)
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| mg4, weapon, wip |
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