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| German Forces Mod : Discussion pertaining to the PR German Forces Mod. |
| View Poll Results: What map do we audit? | |||
| Sharqi Peninsula |
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18 | 10.06% |
| Road to Jalalabad |
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45 | 25.14% |
| Mashtur City |
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21 | 11.73% |
| Create new map |
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86 | 48.04% |
| Other |
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9 | 5.03% |
| Voters: 179. You may not vote on this poll | |||
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#31 |
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Jalalabad would be great.
What is about China against Germany this scenario is just fictitious so everyone can fight here. That would be also more balanced than G36 against 50 years old Aks of insurgents. |
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#32 | |
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PR Contributor
![]() Join Date: Aug 2005
United States of AmericaLocation: Ohio
Posts: 837
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Quote:
And also the audited maps all happen in the desert. | |
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Last edited by [R-CON]azn_chopsticks_boi; 02-09-2008 at 02:04 PM..
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#33 |
![]() Join Date: Jul 2007
Posts: 23
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Hey I am a drafter by profession. I can make extremely superb terrain, and map designs( like what should go where and all). However I am not the best of object placer. Would you like me to contribute some ideas for Ch vs Ger? Map Drafts that is?
By the way I would love to contribute to this project in anyway I possibly can, just ask. (I can non-urban maps, singleplayer code, and I specialize in night maps. Just as well I would like to thank whomever initiated this mini mod. This is a dream come true, thanks. |
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Last edited by aanersiieaaoa; 02-09-2008 at 02:26 PM..
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#34 | |
![]() Join Date: Oct 2007
Location: Under my desk
Posts: 1,686
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![]() Now a reading from the MODcast "WHEN IS .9 COMING OUT?" -Hughjass "Who said that?- You know, fuck you hughjassy" -Fuzzhead |
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#35 |
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PR Developer
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Sharqi was my favorite map for vBF2... thats where I knifed a guy in a tank MG when I jumped off a building... ahh the memories
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#36 |
![]() Join Date: Jul 2007
Posts: 23
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well terrain is just heightmaps, understand them and the use of cs3 (and with a little help from the U.S.G.S.) you have seriously realistic landscapes.
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#37 |
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if you could provide a realistic afgan mountain region, i thing we all would be happy
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#38 |
![]() Join Date: Oct 2007
Location: Under my desk
Posts: 1,686
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good stuff man, if you ever want someone to place some stuff on the map callm me up :P Ill do it. The object placing is the enjoyable part in the editor to me.
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![]() Now a reading from the MODcast "WHEN IS .9 COMING OUT?" -Hughjass "Who said that?- You know, fuck you hughjassy" -Fuzzhead |
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#39 |
![]() Join Date: Nov 2007
Posts: 336
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As I recall the ea doc thing said no using any items from SF/addon. I would imagine use of maps would be bad for them, as people would have less reason to buy the expansion.
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![]() I die a little on the inside everytime I read someone misuse the word "hardcoded". |
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#40 |
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PR Developer
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