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Old 03-21-2008, 04:48 AM   #21
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yes , german use javalines , but last i hear devs dont want that ingame
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Old 03-21-2008, 05:06 AM   #22
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Quote:
Originally Posted by 77SiCaRiO77 View Post
yes , german use javalines , but last i hear devs dont want that ingame
Javelin you mean?

Not we dont want it, its mainly down to it being far too powerful and unrealistic in the way it worked, aswell as very buggy but we may have a concept to get it working well and realistic which we "may" implement into v0.8 if the concept goes well in our tests

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Old 03-21-2008, 07:32 AM   #23
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Quote:
Originally Posted by Spaz View Post
Is the "ironsights" going to be red dot and the scoped weapons using the scope? Since the G36 got both a scope and a red dot.

/OT
yes. and i believe the LAT is going to be the RGW-60, I was unable to find a weapon like the SRAW for the germans :/ and i also ask eddie baker too. but anything could changes still

sounds good that javelin "may" be implement in v.8

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Old 03-21-2008, 09:51 AM   #24

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That's a very sweet model, if you're going to use it as your HAT a one shot kill would be pretty cool. But balance is for later, for now I'll just sit and admire.

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Old 03-21-2008, 04:18 PM   #25
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If anyone is interested in UV, skinning this weapon

drop me a pm please

edit: @ rhino

ya i am sure its not going to be as effective as the other HAT, but hopefully something will come up :/

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Last edited by [R-CON]azn_chopsticks_boi; 03-21-2008 at 04:29 PM..
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Old 03-21-2008, 04:54 PM   #26

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less preparing time, more ammo, more kits per team

Or assymetrical balance

BW has (like posted above) Red Dot and Scope Sights for every class, BW has ...

wait.

We wont have rifleman and scope rifleman, right? Since scoped rifleman already has both optics? Or does the unscoped rifleman get something else? Different Grenade types/amount for ranged/cqb? G36K for unscoped? Mortar? Lasershark? Parachute? Fastrope?
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Old 03-21-2008, 06:02 PM   #27
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I would love to answer that question about the rifleman and scope rifleman, but i cant.

not the head guy

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Old 03-21-2008, 06:08 PM   #28
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I could UV it if I have to. Does the rocket need to be seperate from the weapon system when I start attaching peices though?

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Old 03-21-2008, 06:11 PM   #29
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if you could, that would be very helpful but i will look around still

i have a skinnier already.

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Old 04-09-2008, 07:14 PM   #30

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Quote:
Originally Posted by [R-DEV]Rhino View Post
your going to use that as your H-AT weapon? surely the Germans have other much more powerful man portable AT weapons you could use? you really need to use some kind of fire and forget or wire guided system.

Its also not really right as a L-AT weapon as they really need to be some kind of disposable launcher that you use then throw away, MEC are only using the RPG-7 as a place holder, its kinda buggy with its reload animations with only 1 round..

you could balance it out as a H-AT weapon by giving it loads of rounds, but ehhh, it still not going to be anything like as effective as the other teams weapons AT weapons...
Give it 3 rounds with the same damage as the HAT for other factions and no projectile drop?

Never argue with an idiot, he will just drag you down to his level and beat you by experience

Killing for peace is like f*cking for virginity

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