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| German Forces Mod : Discussion pertaining to the PR German Forces Mod. |
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LinkBack | Thread Tools | Display Modes |
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#31 |
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hmm our flecktarm seems a bit to bright to me and a bit to [german = grob]
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![]() "There are only two realities: the reality ... and PR" ~Zoddom~ |
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#32 |
![]() Join Date: Feb 2008
GermanyLocation: Bayern
Posts: 27
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very nice work, but maybe you can change the "digital"-camo look a bit, like marcoe said ?
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#33 |
![]() Join Date: Mar 2007
Location: Germany, NRW , Leverkusen
Posts: 57
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about the playermodels
i would use the -USMC mdeic and spec ops model for german havy soldier Pic: http://www.bf-games.net/images/bf2/k...c_usa_full.jpg http://www.bf-games.net/images/bf2/k...r_usa_full.jpg http://www.bf-games.net/images/bf2/k...s_usa_full.jpg and - EU medic and spec ops model for german light soldier Pic: http://www.bf-games.net/images/bf2/k...orce_gross.jpg http://www.bf-games.net/images/bf2/k...ieur_gross.jpg |
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---SORRY FOR BAD ENGLISH
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Last edited by THE_BIG_ADDY; 02-12-2008 at 06:32 PM.
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#34 |
![]() Join Date: Sep 2007
GermanyLocation: Frankfurt (Main)
Posts: 1,470
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Why having a special operations soldier with two silenced weapons and then a big red dot on his head? I think they shouldnt look different than other soldiers. For medics it could be okay, everyone can see "oh, red, a medic!"
Just my opinion. |
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#35 |
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German Forces Mod Lead
![]() Join Date: Feb 2007
Location: USA
Posts: 1,504
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Not quite sure what you are asking, but spec ops are getting ghillie suits.
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#36 |
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Well, I can presume that in 0.8 we probally will playing with the germans as the produce rate of this army is fast and with high quality at the same time.
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#37 |
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![]() Da Supa Engie makes all vehicles go boom |
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#38 |
![]() Join Date: Sep 2007
GermanyLocation: Frankfurt (Main)
Posts: 1,470
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Ah, right, forgot about that.
Much better than a red cap, indeed. |
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#39 |
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German Forces Mod Lead
![]() Join Date: Feb 2007
Location: USA
Posts: 1,504
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Although I probably shouldn't admit this, my inspiration for the Spec Ops was "All ghillied up" in CoD4. I'm hoping they will act a little bit more like special forces (in conjunction with the snipers) than the OMGWTFPWN CQB gods that their are now.
And I see you were talking about the red beret. I was a little confused by that. |
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#40 |
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PR Contributor
![]() Join Date: Aug 2005
United States of AmericaLocation: Ohio
Posts: 837
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No offensives, the idea is good and interesting. But the fact still stands bf2 ghille still are next to ineffective in helping the player sneak past enemy players. And in urban combat, are they still going to still use ghille ? But I think its still best to try this idea out and see what happens and did u contact rambo hunter and tell him 2 do 2 EF reskins?
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