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| German Forces Mod : Discussion pertaining to the PR German Forces Mod. |
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#111 |
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Re: [Texture] German Uniforms [WIP]
As you did it to put the skin on the model of the soldier?
Thanks. |
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#112 |
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Re: [Texture] German Uniforms [WIP]
I don't want to be a grammar police but the question should be "How you did it to put the skin on the model of the soldier?" (And it still has a few errors but at least it's bit more understandeable)
Anyway I guess that's your question right? I don't know anything about skinning but you may find something among the tutorials Modding Tutorials - Project Reality Forums |
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Last edited by Panzerfire; 09-01-2008 at 09:08 PM..
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#113 |
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Re: [Texture] German Uniforms [WIP]
Sorry for my bad English
I dident find anything.. |
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#114 |
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Re: [Texture] German Uniforms [WIP]
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#115 |
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Re: [Texture] German Uniforms [WIP]
Any updates on this one?
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#116 |
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PR Contributor
![]() Join Date: Mar 2007
GermanyLocation: Munich,Bavaria
Posts: 893
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Re: [Texture] German Uniforms [WIP]
should be finished afaik
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#117 |
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Re: [Texture] German Uniforms [WIP]
Pixpixpix or it didn't happen. |
![]() I Iz a PR:German Forces Fanboi! |
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#118 |
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Re: [Texture] German Uniforms [WIP]
I think more preview pictures were to be posted when the G-36s were ready and in-game in order to see both the player skin and the weapons combination.
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![]() Leading the one-man campaign against EOTech. |
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Last edited by Panzerfire; 09-01-2008 at 09:08 PM..
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#119 |
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PR Contributor
![]() Join Date: Aug 2005
United States of AmericaLocation: Ohio
Posts: 837
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Re: [Texture] German Uniforms [WIP]
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#120 |
![]() Join Date: Sep 2008
NetherlandsLocation: Amsterdam
Posts: 20
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Re: [Texture] German Uniforms [WIP]
As far as i know i finished these, let me know if there are any changes to be applied..
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