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| German Forces Mod : Discussion pertaining to the PR German Forces Mod. |
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#41 |
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PR Contributor
![]() Join Date: Aug 2005
United States of AmericaLocation: Ohio
Posts: 792
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#42 |
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Nice one but 1983 quite old or isnt it
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#43 |
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German Forces Mod Lead
![]() Join Date: Feb 2007
Location: USA
Posts: 1,341
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Ok guys, looks like we have somebody working on the skins!
Reskinning USMC woodland to German standars. |
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#44 |
![]() Join Date: Nov 2007
Location: Canada
Posts: 152
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More people on this, and it should deserve its own community-mod-section!
Go-Go Bundeswehr! |
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#45 |
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finally seeing a german faction....THANK YOU GOD! *calms down*
The germans are a faction that Ive been dying to see in PR since I started playing. I wish you guys the best of luck and hope to see some amazing things from you in the future |
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SGT.JOKER>FTW<(F#ck The World) In Game
People who take the SRAW or other H-AT weapons on insurgency are over compensating for somthing.
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#46 |
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PR Contributor
![]() Join Date: Mar 2007
GermanyLocation: Munich,Bavaria
Posts: 738
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im in for mapping--- BUNDESWEHR FTW!
i think as many germans are playing PR, this could really grow to sth big.... |
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#47 |
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PR Contributor
![]() Join Date: Aug 2005
United States of AmericaLocation: Ohio
Posts: 792
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Thanks, we have the USMC being reskin to the flecktarn woodland and desert camos. we need all the help we can get.
-Modelers -Skinners -Coders -Animators -Mappers anyone of those would greater help the faction out. |
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#48 |
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PR Contributor
![]() Join Date: Mar 2007
GermanyLocation: Munich,Bavaria
Posts: 738
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i doubt that well get help from the poe2 team...but its worth a try as soon as we have a proper first design-plan.
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#49 |
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PR Contributor
![]() Join Date: Aug 2005
United States of AmericaLocation: Ohio
Posts: 792
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ya i know poe will not help us
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#50 |
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German Forces Mod Lead
![]() Join Date: Feb 2007
Location: USA
Posts: 1,341
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What would be nice is if we had our own trial forum section so I can assign tasks a little easier...
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| bundeswehr, design, plan |
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