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| German Forces Mod : Discussion pertaining to the PR German Forces Mod. |
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#241 |
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PR Contributor
![]() Join Date: Aug 2005
United States of AmericaLocation: Ohio
Posts: 837
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#242 |
![]() Join Date: Jan 2008
Posts: 28
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#243 |
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PR Contributor
![]() Join Date: Aug 2005
United States of AmericaLocation: Ohio
Posts: 837
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Importing the weapons for starters
Hmmm can you send me a pm with any texture work? |
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#244 | |
![]() Join Date: Jan 2008
Posts: 28
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Quote:
In a Mod i help lead, i can show you the new update we have with a Character Model i textured...(Though it's for an RTS, so go easy on me). I don't know anything about DIRECTLY editing Battlefield, but i can learn. Do you have xfire..? | |
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#245 |
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PR Contributor
![]() Join Date: Mar 2007
GermanyLocation: Munich,Bavaria
Posts: 893
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i think we can really need skinners right now
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#246 |
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give me name of the programm and i learn and do it.
i think its fotoshop or not? is ther alternative free prog to do it? |
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#247 |
![]() Join Date: May 2006
Location: Cologne, Germany
Posts: 128
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i think you can use Gimp ..
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#248 |
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in my point of view paint.net is better than gimp
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#249 |
![]() Join Date: Jan 2008
Posts: 28
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#250 |
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PR Beta Testing Team Member
![]() Join Date: Jun 2006
SwedenLocation: Skellefteċ|Sweden
Posts: 1,997
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I been doing some basic skinning, mabey I can help out with some of the easy jobs.
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No
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| bundeswehr, design, plan |
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