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| View Poll Results: did you stopped playing PR due to some gameplay reasons or not? | |||
| Yes |
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73 | 34.93% |
| No |
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115 | 55.02% |
| i only play it sometimes with my clan |
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21 | 10.05% |
| Voters: 209. You may not vote on this poll | |||
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#21 |
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PR Lead Forum Moderator
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You're joking, right?
Infantry action in PR is currently the best it's ever been. Weapons are lethal - if you use them properly. Rallypoints allow quick action - if you keep them up. Destroying enemy rallypoints seriously hinder their ability to fight - if you can find them. Vehicles pose a serious threat but can be taken down - if your squad work together. Grenades are highly effective - if you let the enemy get too close. Right now, assuming I've got a semi-decent squad with me, leading a squad on a map like Operation Ghost Train is usually the most fun I've had in any FPS in my 12 year gaming career. |
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The most popular PR server in the UK - [T&T] Tactics and Teamwork - NOW running a second server - Server 1: Mixed Mode / Server: 2 INS Only! ![]() ![]() ![]() ![]() |
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#22 |
![]() Join Date: Nov 2007
Location: NJ USA
Posts: 2,406
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Yeah, I agree with Masaq. Infantry is very fun in .7, a bit more complicated, but I've had some fantastically fun rounds in 0.7, at least as many as I had in .6.
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#23 |
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PR Contributor
![]() Join Date: Mar 2007
United States of AmericaPosts: 1,067
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Infantry combat has come a long way, especially in .7, but it's still spammy and weapons are far too accurate. Squad vs. squad engagements end far too quickly. I'd like to see more sustained gunfights and volley exchanges back and forth rather than the quick headshot and nade up the nose.
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#24 |
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PR Lead Forum Moderator
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Wait and see how it develops, is my advice
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The most popular PR server in the UK - [T&T] Tactics and Teamwork - NOW running a second server - Server 1: Mixed Mode / Server: 2 INS Only! ![]() ![]() ![]() ![]() |
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#25 |
![]() Join Date: Sep 2007
Location: Canada
Posts: 269
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Weapons too acurate?? are u nuts.. one of the main reasons why people have moved on is because of the weapon deviation! prone spamming, thats making a come back because of the deviation. how many times have i gotten killed after sneaking on someone, shooting from the hip, he prone spamming and killing me. thats a total load of crap, the deviation is coded in a way that even if ur next to the guy, if ur standing and shooting from the hip = bullets flying all over the place no matter how close u are to the enemy.
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#26 |
![]() Join Date: Oct 2007
Posts: 139
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Weapons are accurate enough to hit target from almost any visible distance. It just the way of firing has been changed to bit slower but i think it helped game to became more tactical as it should be.
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![]() "Ten soldiers wisely led will beat a hundred without a head." -Euripides |
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#27 | |
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PR Contributor
![]() Join Date: Mar 2007
United States of AmericaPosts: 1,067
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Quote:
The easiest way to fix prone spamming is to use similar accuracy mechanics as the HAT. You don't see anyone prone-dive shooting that weapon anymore, do we? I'm not saying it should take 20 seconds to aim an M16, but using the same wide cone of fire and reduced time to accuracy model should result in a prone-diver's shots hitting the dirt in front of him, just like the HAT. Meanwhile, you can shoot from the hip all you want. Think about it. Less accuracy, not more. Combined with the blurring effects rumored to be in .8 that will obscure your vision as bullets whiz by will further make prone diving and pixel-perfect shooting while under fire a thing of the past. | |
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Last edited by [R-CON]Wolfe; 03-08-2008 at 08:33 PM..
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#28 |
![]() ![]() Join Date: Oct 2007
Posts: 463
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"People sleep peaceably in their beds at night only because rough men stand ready to do violence on their behalf." - George Orwell
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#29 |
![]() Join Date: Sep 2007
Location: Canada
Posts: 269
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#30 |
![]() ![]() Join Date: Oct 2007
Posts: 463
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Yes....its a videogame based on realism though.
If you want a more arcade-like feel to your "video game" please place PR in your recycle bin and stick to vBF2. It was your choice to download a reality based mod. If you dont like the attempt at realism....go find a game that better suits your needs. Otherwise.....please suck it up and play what the DEVs provide you with. |
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"People sleep peaceably in their beds at night only because rough men stand ready to do violence on their behalf." - George Orwell
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