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View Poll Results: What 'skin' should a civilian have?
Bright Green to identify him clearly 24 12.31%
Bright White to identify him clearly 16 8.21%
Normal street clothes like the rest of the insurgents 144 73.85%
Other option - please explain clearly in your post. 11 5.64%
Voters: 195. You may not vote on this poll

 
 
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Old 03-08-2008, 08:38 AM   #41
Supporting Member

RCMoonPie's Avatar
Devs and PR crew....why dont you just revoke their use of this mod and let them develop their own.
Tell them they have been "hardcoded" out of all PR servers.

After a couple of days, weeks, months witout their PR fix, then we will see how much they appreciate your work.

Folks....PR owes you nothing.
Most of you whine and complain over and over with no realization to the fact....that you are playing the mod....for free!
When was the last time you had this much fun or got so much enjoyment out of a product or something you received.....for free?

Its one thing to make a suggestion.....but to bitch and complain the way some of you do.....come on!

"People sleep peaceably in their beds at night only because rough men stand ready to do violence on their behalf." - George Orwell
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Old 03-08-2008, 08:52 AM   #42
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Quote:
Originally Posted by [R-CON]OkitaMakoto View Post
And going along with that, beautiful work Mosquill, I hope that this isnt a big hit on PCs[I kind of doubt it will be a big problem seeing as its just a low poly count weapon and a few scarves/equipment] and that we can include it in a future[soon!] release
3 cheers for mosquill, hip hip hip!

and that was just for the picard pic

Respect the R-Staff, they are pretty...pretty badass
so, if you don't like PR, get a refund

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Old 03-08-2008, 01:45 PM   #43

Cyrax-Sektor's Avatar
Nice research Mosquill. Looks like it will be handy in a future release.

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Old 03-08-2008, 02:16 PM   #44
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Normal clothes and massively increase the penalty for killing a Civ.

Seriously, there should be a whacking great big publical humiliation of anyone shooting a civvie.

PUBLIC messages saying:

BritGuy killed an innocent civillian!

In a great big font over the top of the screen.


They should also get a 2 minute spawn, loose 100 points and loose the ability to request kits for 7 minutes (effectively five - 2m while they respawn and 5 once they've respawned).

It should be the equviliant of an insurgent blowing up his/her own cache; no instant-death (reflecting due process/trial for troops), but pretty damn extreme measures.

I basically want to see insurgency mode become what it should be - a place of fear and caution for coalition forces, risking letting an insurgent get close rather than blow away some grandma with her weekly shopping.


Hell, a kick script from the server for anyone who kills 5 civvies in a round would be perfectly fine with me.


The problem is currently:

-People can't tell the civs from the ins.
-There's too small a penalty for killing a civ
-People might as well fire on a civ than risk getting shot by an insurgent.

Now, changing the clothing basically solves part one of that problem.

It doesn't solve the unrealistic gameplay element of people basically being fine with shooting civs.

The most popular PR server in the UK - [T&T] Tactics and Teamwork
- NOW running a second server - Server 1: Mixed Mode / Server: 2 INS Only!


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Last edited by [R-DEV]Masaq; 03-08-2008 at 02:22 PM..
Old 03-08-2008, 05:54 PM   #45
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Quote:
Originally Posted by [R-MOD]Masaq View Post
Normal clothes and massively increase the penalty for killing a Civ.

Seriously, there should be a whacking great big publical humiliation of anyone shooting a civvie.

PUBLIC messages saying:

BritGuy killed an innocent civillian!

In a great big font over the top of the screen.


They should also get a 2 minute spawn, loose 100 points and loose the ability to request kits for 7 minutes (effectively five - 2m while they respawn and 5 once they've respawned).

It should be the equviliant of an insurgent blowing up his/her own cache; no instant-death (reflecting due process/trial for troops), but pretty damn extreme measures.

I basically want to see insurgency mode become what it should be - a place of fear and caution for coalition forces, risking letting an insurgent get close rather than blow away some grandma with her weekly shopping.


Hell, a kick script from the server for anyone who kills 5 civvies in a round would be perfectly fine with me.


The problem is currently:

-People can't tell the civs from the ins.
-There's too small a penalty for killing a civ
-People might as well fire on a civ than risk getting shot by an insurgent.

Now, changing the clothing basically solves part one of that problem.

It doesn't solve the unrealistic gameplay element of people basically being fine with shooting civs.
I agree with you 150% Masaq!
I made this post in another civie realted thread:
Quote:
Originally Posted by RCMoonPie View Post
My proposal solves the "lamp post" issue. It would also lessen those civies actually running around careless altogether....they would take more care to being "secretive" about aiding the insurgency.

As far as the draw distance issue....if you cant make a possitive I.D......hold your fire.
Plain and simple.

If you are observing a potential threat/target from a distance....they will I.D. themselves by their actions and game play.
The "civie" class for instance, will never look as though they are shouldering a weapon.
Reason: they dont have a shoulder fired weapon in their kit.
If you see a player take up this obvious "off-hand" firing position....and you dont see a weapon....I would say it was probably an insurgent since the civie could not take this position without having a weapon. Make sense?

The real issue is not graphic cards.....its not the draw distance....and it isnt civies looking like insurgents.....

The real issue is patience.
The implications and gravity of having mistakenly taken another life cant be made to hold any water in a game.
And probably 90% of you whining about the above 3 issues are in fact just too impatient to hold your fire....until a positive I.D. can be made.
You all want your realism....and yet you cant take penalties for piss-poor performance....in a game.
I know it is just a game. Its a game that attempts to mimic realism.
Heres an idea....why dont a few of you improve the game for yourself and those around you....by trying to mimic a professional soldier, Marine, or Operator?

CHECK YOUR FIRE.

This is NOT directed at EVERYONE, and no one in particular.
The majority of folks I bump into here in the forums and luckily in game DO want to play with a degree of realism....and it shows.
It shows in their movement, it shows in their in-game comm., and it shows all the way around.
You should read the entire thread on Civilian balance.....you might see something you like!

http://www.realitymod.com/forum/f18-...-proposal.html

"People sleep peaceably in their beds at night only because rough men stand ready to do violence on their behalf." - George Orwell
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Last edited by RCMoonPie; 03-08-2008 at 06:17 PM..
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Old 03-09-2008, 12:37 AM   #46

BloodBane611's Avatar
Longer draw distance would be fantastic. And yes, the DEVs have been wrong in the past about engine limitations, but since they're generally the ones who figure out how to make it work, it seems like a fair trade to me.

Anyhow, nothing works unless it works on a server with 62 players. Until then, it's theory.

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Old 03-09-2008, 01:37 AM   #47
PR Beta Testing Team Member

Psykogundam's Avatar
Talking

Jeez nerds are fussy...


From the Holy Book of =TCC=Psykogundam: chapter 1023.1


"May he who hast a problem with the workings of the Devs,not despair!

Checkest thyself the suggentions thread and persue the voyage of satisfaction...

Findest thou three of the holy red suggestions placed there and,

openest upest thineself a canest'er of thine holy whoopass...

Wenst thou doth cronical thine results, return to the holy Devs,

and produce thine workings upon a pair velvet pillows,

thus releasing thine noxous flatulance upon transaction,

Then repeat this cantation...

" O' holy developer of PR, gaze thine eyes upon my workings, and tremble, for i am mighty and you are weak."


This is the word of the Holy =TCC=Psykogundam, Amen."

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Last edited by Psykogundam; 03-14-2008 at 11:28 PM..
Old 03-11-2008, 08:08 PM   #48

DeltaFart's Avatar
I think the insurgents should have a high ratio of turbans, while the civi doesn't, make it easy to tell, bu like already mentioned, it already is pretty easy to tell

One more thing
Nice job Mosquill you should join the team and just go through the codings and see what you can eliminate as being hard coded


WIPs: Minor helping of PMC mod, SPG9
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Last edited by DeltaFart; 03-11-2008 at 08:41 PM..
Old 03-14-2008, 11:25 PM   #49
PR Beta Testing Team Member

Psykogundam's Avatar
Dirty brown skin, with big raggedy black beards, and lots o' bage and white.
And make it all dark and wrinkley, because at a distance the kits dont spawn...
(as we are fully and tediously aware of)
So to counter act this problem use thine artistic talents to fashion "fake" details that are seemingly obscured at distance.
Seriously, if your the guy that is in charge of this aspect of the next PR, release then your the guy responsible for the things that EVERYONE goes looking for...

...TARGETS!!!

so fix it or you'll make my kids cry

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Old 04-03-2008, 10:29 AM   #50

Natala's Avatar
I like the current changes, when the British are close enough they can see that it a civilian, but at a distance it looks like an "insurgent" making British having to look before shooting rather than aim at every dot in the horizon that moves.

I also like the suggestion of the Insurgents having cloth wrapped around their faces, would definitely make civilians easier to spot at a close range, but due to them wearing same coloured clothes, look similar at a distance.

On a different note, wouldn't it be funny if the "Civilians" were female? :P

Probably cause a lot more trouble than it is worth, and encourage a fair bit of moronic comments on morality of killing girls and women's part in the war, like all the crap when somebody suggested female medics without weapons.

But that would be funny.



"If you pwn and you know it, clap your hands!"
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