|
|
#1 |
![]() Join Date: Jul 2007
Posts: 26
|
Kit Limiting System
First of all, I want to make it clear that I like the kit limiting system as it stands now. However...
In addition, I find it strange that squads will be outfitted accordingly: 1) Sniper 2) Automatic Rifleman 3) Special Forces 4) Grenadier 5) Heavy AT 6) Pilot While I can appreciate the diversity that the kit limiting system can bring to a squad, I think that the limit shouldn't be on a 1-Limited-Kit-Per-Squad basis, but rather, only a certain percentage of the squad can have Limited Kits (with exceptions appearing where appropriate). For example, 2/3 of the squad can request Limited Kits, and the rest are stuck with Unlimited Kits, would be a nice number (maybe even 1/2 if you're feeling particularly stingy :P). Alternatively, it could be a set number within the squad, such as a maximum of 3 to 4 Limited Kits at any one time. The reason I say this is because often times, tactics requires the use of teamwork in a slightly different way than the current build of PR allows. We can have it so that every squad has a bit of everything to serve their purposes, but we can't have specialized Grenadier Squads or Automatic Rifleman Specialist crews like in some of the more epic battles I've witnessed Please, think of the 3 to 4 grenadiers in a single squad that could be launching collective volleys of grenades at scurrying, invading forces 200m away from their position right now! -Jaitara_X |
|
|
#2 |
![]() Join Date: Dec 2007
Posts: 62
|
Sounds like a good idea!
|
|
Some of my favorite quotes...
"I read about an Eskimo hunter who asked the local missionary priest, 'If I did not know about God and sin, would I go to hell?' 'No,' said the priest, 'not if you did not know.' 'Then why,' asked the Eskimo earnestly, 'did you tell me?'" ~Annie Dillard "Democracy is four wolves and a lamb voting on what to have for lunch." ~Ambrose Bierce |
|
|
|
#3 |
![]() |
You make it sound as if being "stuck" with spawnable kits is a bad thing.
|
|
[DM]Cheomesh -- Clan Leader.
I should have 200 posts more than it shows... Slayer of 2 spam bots! Aw dude 4 str 4 stam leather belt? AHHHHHHHHHHHHH! |
|
|
|
#4 |
![]() ![]() Join Date: Jan 2008
Posts: 280
|
He wants more availible tools for the job.
|
|
|
#5 |
![]() Join Date: Jul 2007
Posts: 26
|
**laughs** No, I don't have a problem being "stuck" as a Medic :P hell, without the Medic class, I wouldn't even have a BASIS for suggesting that all infantrymen in PR (as well as BF2 in general) are really ZOMBIES!!!!!!!
... **cough**ANYWAY... As turnpipe says, I just find it difficult to be without all the necessary tools Besides, it also helps to organize public players based on common interests and/or tactics and goals. Let's face it, joining a squad that has 3 Rifleman AT and 2 Engineers in it makes it pretty obvious that they're not Anti-Infantry. Unless they're all clones of the same guy who tried to charge an enemy bunker with the ONLY SNIPER KIT we had left on our team. Then all bets are off, because he'd completely lost his marbles. |
| Bookmarks |
| Tags |
| kit, kit limiting system, limiting, system |
| Thread Tools | |
| Display Modes | |
|
|