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Old 02-14-2008, 11:35 PM   #1

DeltaFart's Avatar
Jet Pullback

I'm not sure if it was jsut because I use a mouse to fly, but I was pulling back on the PLA jet like crazy, and it barely went up with teh nose. I could barely turn inside the map, let alone an area I need to hit with bombs.
Woud this be due to me, or the PLA jet just has really bad pull up speed? I almost hit a tree on take off and had to take a perpendicular to ground positon, and I couldnt get out of it the rest of flight cause the thing was so squirrely
COuld it be the fact I have the sensitivity up to the highest?


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Old 02-15-2008, 01:56 AM   #2
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Old 02-15-2008, 03:05 AM   #3
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turnpipe's Avatar
Hit the after burner to take off at around 580-600.

Yea its stiff i dont think the big guys gonna "dumb it up".

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Old 02-15-2008, 10:03 AM   #4

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Dumb it up? I just want the thing to be manuverable! Its like flying a tank!


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Old 02-15-2008, 04:41 PM   #5
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Some body spazzed and totally nerfed the jets.

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Old 02-15-2008, 05:47 PM   #6

zangoo's Avatar
yha, nerfed the jets, now they cant pull 100g. it really blows that in pr the jets have to be realistic
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Old 02-15-2008, 05:58 PM   #7

S.P.C-[Reality]-'s Avatar
quick question, is it possible to have the pilot black out due to the high G forces in bf2?!?!
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Old 02-15-2008, 06:15 PM   #8

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Well when they make it so that you can get high g forces I dont think so


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Old 02-17-2008, 02:20 AM   #9

Doedel's Avatar
Well IIRC in BF42 you could black out pulling G's. However, keep in mind that IRL most PR maps would be only several kilometers from one end to the other; a jet flying at normal speed would cross that in about 3 seconds. Since we can't make maps 100km by 100km its necessary to representatively nerf jets to be able to operate on our maps.
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Old 02-18-2008, 02:56 AM   #10

DeltaFart's Avatar
Yeh, just make them nimble like real jets is all I ask, feels like the hulk threw a tank and I'm strapped onto the turret


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