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| View Poll Results: Do you like the 0.7 Spawn System? | |||
| I'm Lovin' It |
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133 | 44.04% |
| I like it |
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82 | 27.15% |
| Unsure |
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11 | 3.64% |
| I am suffering mild displeasure |
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29 | 9.60% |
| I hate it |
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47 | 15.56% |
| Voters: 302. You may not vote on this poll | |||
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#1 |
![]() Join Date: Feb 2007
Posts: 6
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v0.7 Feedback - SL Spawn Removal
This thread is for discussion of the absence of SL spawning. Please limit discussion to this topic, and refrain from discussing it elsewhere on the forums.
-Masaq. ------------------ Hi all, v0.7 is quite good but the one feature I really miss is the SQD leader spawn. Running 5 mins to a battle because there is no vehicle or close spawn available isn't a lot of fun. I'm curious whether others feel the same way. Please enter your feedback in the poll. thanks! |
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Last edited by [R-DEV]Masaq; 02-12-2008 at 02:37 PM..
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#2 |
![]() Join Date: Feb 2007
Posts: 80
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heavily disagree, this way you not only feel very victorious when you win, but when you lose you feel really cra*. just like real life, and just the way it should be.
.7 spawn system is fine. Flik |
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The sexiest man on PR.
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#3 |
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PR Developer
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As far as I know, it's not open for discussion.
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#4 |
![]() Join Date: Dec 2006
EuropePosts: 924
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It is first "real" day after the release, I think it is too early to start thinking does it work or not.
If you are in a squad that is capable of using rallypoints, there shouldnt be any problems. Also when people figure out how to build bunkers and firebases the spawn problems you might be facing now will slowly fade away. I'd say, give some more time and then we'll decide. There is also thread about spawn changes in .7 feedback forum. |
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#5 |
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Forum Moderator
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if your SL isnt setting down ralys join a new squad, if your commander isnt putting up bunkers for you guys to spawn, either mutiny or change servers.
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#6 |
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PR Contributor
![]() Join Date: Mar 2007
United States of AmericaPosts: 1,067
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The new system has only been in effect for 24 hours.. give it a chance for people to grow accustomed to it.
Personally, I gladly give up the convenience of SL spawning if it means the elimination of enemy SL zerging. |
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#7 |
![]() Join Date: Jul 2006
Location: Michigan, USA
Posts: 377
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I voted the top yes, yes I hate running but having people pull troops out of their ass isn't fun at ALL.
Really annoying watching troops get pulled out of your ass .... Out of a rally or bunker, not so much because you can destroy it... Hiding your SL and using it as a super spawn point in any version was annoying, glad it is finally removed |
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#8 |
![]() Join Date: Jun 2007
Location: England
Posts: 95
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I like it as it is, but more transport vehicles at the main base would be nice though or reduce the timer on blowing up abandoned vehicles, yes it's unrealistic for a Scimitar to blow up after a few minutes for no reason, but it wouldn't be abandoned in the middle of a field in the first place.
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#9 |
![]() Join Date: Sep 2006
Posts: 1,437
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#10 |
![]() Join Date: Feb 2007
Posts: 483
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<3 Realism.
<3 Project Reality. WAY TO GO, TEAM! |
![]() [T&T] Sadist_Cain: "he's got "woo army" berk syndrome.. You can see when hes given a gun and is wearing a helmet the stupid beaming grin he has across his face... Sad." |
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