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| View Poll Results: Do you like the 0.7 Spawn System? | |||
| I'm Lovin' It |
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133 | 44.04% |
| I like it |
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82 | 27.15% |
| Unsure |
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11 | 3.64% |
| I am suffering mild displeasure |
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29 | 9.60% |
| I hate it |
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47 | 15.56% |
| Voters: 302. You may not vote on this poll | |||
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#11 |
![]() Join Date: Nov 2007
Location: NJ USA
Posts: 2,406
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I love the new spawn system, it forces a squad to focus on teamwork in order to accomplish objectives. +1 DEVs
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#12 |
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PR Contributor
![]() Join Date: Jul 2007
AustraliaLocation: QLD, Maroochydore [Temp]
Posts: 332
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Definitely Yes - ultra realistic
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![]() I officially love you, by the way! - [R-MOD]KP hehehe i am loved You have gained god status along with chuc & the animators~! - HughJass |
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#13 |
![]() Join Date: Sep 2007
Posts: 180
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Don't like running back to your squad?
Set a bleeding rally point then.Build some structures and defend them.And don't get yourself killed cheaply. Much improved game IMO. |
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Brother Belcher: "I've never ridden in a cart pulled by cows before."
Captain Keene: "Bullocks, Mr Belcher!" Brother Belcher: "No, I haven't, honestly." |
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#14 |
![]() Join Date: Jan 2007
SwedenLocation: Hallsberg, Sweden
Posts: 460
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Running for five mins isn't that much once you get used to it. PR isn't about fast paced gaming with ultra jumps and BFG's, it's about realism and tactics at its best.
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The language and concepts contained in this post are guaranteed not to cause eternal torment in the place where the guy with the horns and pointed stick conducts his business. - - - ![]() Leading NATO 1's armor squad in the PR tournament - sign-up for C7! http://tournament.realitymod.com/ |
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#15 |
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running ftl...
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#16 |
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PR Developer
![]() Join Date: May 2006
CanadaLocation: Alliston
Posts: 3,354
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great change...might have to reduce tickets a bit though...rounds are far too long...
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#17 |
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PR Community Event Team
![]() Join Date: Feb 2007
AfghanistanLocation: Tora Bora
Posts: 7,270
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I don't miss it as it slows down the game. There's still not enough defending, but at least attackers can't spawn out of a hole inside your team's CP and zerg overrun it.
I do miss it, when I get killed as engineer in a tank though, although slow wrenching bothers me more. |
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[R-DEV]Gaz: Shout "WE R L33TZ" at the MD, sucker punch him, then teabag him while shouting "WHO OWNS YA? WHO OWNS YA? SAY OUR NAME! IGI! IGI! IGI! OFP2 Beta plz?"
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#18 |
![]() Join Date: Aug 2007
PolandLocation: Poland
Posts: 904
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I need a time to get use to it.
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RANGERS LEAD THE WAY!!!
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#19 |
![]() Join Date: Jun 2007
United States of AmericaLocation: No Ones Business
Posts: 49
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#20 |
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yeah, when i played PR for the first time, i deleted it, because i was a noob
2nd time, i love it,, 0.5, whit the realism about "Break a Bone" system (as a guy tell me" i was saying.. i cant belive, i die too fast now i have to deal whit the 5 minuetd running, but well, im a simple guy whos is giving my opinion of PR changes |
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| feedback, removal, spawn, v07 |
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