Go Back   Project Reality Forums > News / Announcements > PR Dev Journal > PR Dev Journal Archives > December 2007

Welcome to the Project Reality Forums! Join the Project Reality forums! Contact Us


Closed Thread
 
LinkBack Thread Tools Display Modes
Old 12-28-2007, 03:53 PM   #71

LekyIRL's Avatar
Send a message via MSN to LekyIRL
Very nice job
Fire fights will sound so much better!


[R-MOD]Dunehunter-Freedom? This...is...The PR Forum! *kicks LekyIRL down the well on Basrah*
LekyIRL is offline
Old 12-28-2007, 05:45 PM   #72

7eveN's Avatar
this is why i love PR and keep advertising this mod in the bf2 tracker forum.
7eveN is offline
Old 12-28-2007, 07:58 PM   #73
PR Audio Team

[R-DEV]sofad's Avatar
this BF2 bug (or intendet by DICE to safe resources?), where looped sounds, like the autofire sound is, are dont be affected by the speed of sound physics, like all other non looped sounds, can be heared unfortunatly too at the flyby sound of that JDAM bomb.
if you watch the JDAM vid, you can hear the bomb falling, followed by a small amount of silence and then the explosion sound.
thats the same bug. the explosions sounds gets delayed normaly, but the looped flyby sound doesnt..

thnx DICE...


Quote:
Originally Posted by KP
I think Fuzz staying inside is hardcoded...
we are too old to die young
[R-DEV]sofad is offline
Old 12-29-2007, 01:51 AM   #74

agentscar's Avatar
Send a message via Yahoo to agentscar
NICE,I know it's completely different,but the Insurgency Modern Infantry Combat mod for HL2 has some awesome gunfight sounds.


agentscar is offline
Old 12-29-2007, 02:33 AM   #75

Surround's Avatar
Send a message via Skype™ to Surround
Excellent job! I respect games with good sounds. They maybe cant be seen but you really can hear when they are crappy.

Aaah, I remember when I hear first time some tank battle in 0.6. That was great!

Surround is offline
Sponsored Links
Old 12-29-2007, 02:21 PM   #76

[R-CON]jodonnell's Avatar
This is fantastic, really adds to the atmosphere! Do you have to have EAX turned on to hear it?
[R-CON]jodonnell is offline
Old 12-29-2007, 02:46 PM   #77
PR Community Event Team

[R-COM]Outlawz's Avatar
Besides the HMMWV/Vodnik .50 those we're all hand held weapons. Are there any sound changes to the rest of the stuff, like tank firing, grenade explosions etc.?

[R-DEV]Gaz: Shout "WE R L33TZ" at the MD, sucker punch him, then teabag him while shouting "WHO OWNS YA? WHO OWNS YA? SAY OUR NAME! IGI! IGI! IGI! OFP2 Beta plz?"
[R-COM]Outlawz is offline
Old 12-29-2007, 03:37 PM   #78

G.Drew's Avatar
Send a message via MSN to G.Drew
Quote:
Originally Posted by agentscar View Post
NICE,I know it's completely different,but the Insurgency Modern Infantry Combat mod for HL2 has some awesome gunfight sounds.
unfortunatley, PR does not have the benefit of an awesome engine that can be modded as much as u could want, but rather, as someone put it, a 'fossilized turd of an engine'


[R-CON]Desertfox:Or just kick him in the nuts and run
Polka: Thats me! Brummy I still have no penis
TheSkudDestroyer: Rhino has a hard time getting it up. ZING!?
[R-DEV]Nickbond: As it stands the Huey handles like my grandma walking to the shops.
G.Drew is offline
Old 12-29-2007, 06:09 PM   #79
Supporting Member
Gameserver Moderator

Sadist_Cain's Avatar
Quote:
Originally Posted by jodonnell View Post
This is fantastic, really adds to the atmosphere! Do you have to have EAX turned on to hear it?
Life won't be worth living without eax




Epic infraction worthy Sig Created by ETU Robbi, Dam you allll!!!!
Sadist_Cain is offline
Old 12-29-2007, 06:23 PM   #80

H3eadshot's Avatar
The 50 actually sounds like it could do some damage now..


Quote:
Originally Posted by Sadist_Cain View Post
Life won't be worth living without eax
I just glanced your post and saw 'sex' instead of 'eax'.

"So tell me just how come were the Taliban
Sat burning incense in Texas
Roaming round in a Lexus
Sittin’ on six billion oil drums
Down with the Dow Jones, up on the Nasdaq
Pushed into the war zones."
Ingame: <1sk>Headshot
H3eadshot is offline
Sponsored Links
Closed Thread


Bookmarks

Tags
audio, distant, sounds, weapon
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On


All times are GMT -4. The time now is 02:32 AM.


Powered by: vBulletin. ©2000 - 2008, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO.
All Content Copyright ©2004 - 2008, Project Reality.