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#1 |
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PR Lead Coder
![]() ![]() Join Date: Jun 2006
BrazilLocation: Campinas, SP
Posts: 4,138
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In PR v0.7 there will be a bunch of new icons, markers and recolors coming from our R-CONs.
Thanks to [R-CON]Chuc, [R-CON]Geze, [R-CON]AfterDune, [R-CON]AncientMan, [R-CON]Shiftys1023 and others. Ability icons All those little icons that explain what the kits have were overhauled. Landing Zones and Build Order The Commander will be able to set Landing Zones (LZs) that will be visible to all squads and help the commander transmit his plan. Also the Build Order can be given to squad leaders to build assets for the Commander. Compass At the bottom of the screen, the new compass is more useful and visible. ![]() It's going to help vehicle crews communicate a lot better where the enemy is. ![]() ![]() Kit icons All kits have different icons now. You will know exactly what each player in your squad/team is using in the capslock screen or scoreboard. Loadmaps All background pictures and loadmaps were updated to be more informative and just plain beautiful ![]() PR's Message Of the Day Say goodbye to "Highway Tampa" ![]() Vehicle recolors There were a bunch of updates on vehicle skins and you can check out a few bellow. ![]() ![]() ![]() There are more updates in this area, so don't forget to check them out when the mod is released |
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#2 |
![]() Join Date: Dec 2006
United States of AmericaLocation: Honolulu, Hawaii
Posts: 1,512
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Beautiful work, everyone
I'm looking forward to .7 more and more! |
![]() ![]() "Without logic, you're an idiot w/ an opinion. Without emotion you're a heartless bastard who has a point." - Okita |
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#3 |
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PR Developer
![]() Join Date: Feb 2006
CanadaLocation: Victoria, BC
Posts: 2,769
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#4 |
![]() Join Date: Dec 2006
Posts: 289
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sweet. im glad the HUD is still useful.
btw i am in such deep awe that i am speech less. everything just looks so great. *bursts into tears of joy* |
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Geforce 6800GT
Pentium 4 3.0GHz 2 GB DDR RAM SB Live! on Audigy2 Drivers ![]() "These things we do that others may live" |
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Last edited by ConscriptVirus; 12-23-2007 at 10:41 PM.
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#5 |
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PR Art Team
![]() ![]() Join Date: May 2007
AustraliaLocation: Australia
Posts: 261
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#6 |
![]() Join Date: Dec 2007
Posts: 322
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The vehicle skins look awesome. No longer do we have to drive those horrible red station wagons, we can now drive horrible blue station wagons. This will great.
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#7 |
![]() Join Date: Jul 2006
Location: Michigan, USA
Posts: 374
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Let me first say the new loading screen for maps is bloody brilliant!
The PLA tank skin is awesome as well, so are the new insurgent vehicles The new kit loadout is great The new icons for kits is WONDERFUL I just wish I knew which is which.... *runs to wiki guide* |
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#8 |
![]() Join Date: Dec 2007
Posts: 27
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Great work on the vehicles. Is the "Bomb truck" getting a new one too? It didn't look too "Kabul ghetto" to me. (If it's still in the game, that is)
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#9 |
![]() Join Date: Feb 2007
United States of AmericaLocation: Bronx,NYC
Posts: 2,937
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Great work on everything. Loving that new PLA tank camo!!
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![]() ![]() "Exactly how long does it take to get to the center of a tootsie pop?" -Me |
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#10 |
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im drooling over the black technical. and the multi color insurgent cars are awesome. thats something i suggested a while back, and probly others have too. it looks like the insurgents are finally getting some variety back.
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known in-game as BOOMSNAPP
"..it's like you've achieved some state of dumbass nirvana where your body has trancended the normal limits of stupidity and now exists in a state of pure unbounded dumb.' |
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