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Old 12-15-2007, 03:14 PM   #21
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can regular infantry right click and spot?


Someone please tell me that the above is irony.
Or I'll rip my own eyes out with a sardine.
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Old 12-15-2007, 04:06 PM   #22

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about time.
hopefully in time the spotting indicator will be on the 3d map as a small but unobstrusive little icon like an inverse triangle or closed brackets ... rather than on the minimap as it is currently - to simulate someone physically pointing in the direction of targets.
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Old 12-15-2007, 05:38 PM   #23

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Originally Posted by arneboe View Post
well.. maybe there will be a little more teamkills right after 0.7 is released, but when people figure out how to "play again" it will proboably return to normal.. I really like the idea!
Its definetly possible to get by without manually spotting people, minimap is allready very helpfull. I think N is the default key for toggling zoom (to max), or flick between the main map alot which is what I tend to do though it can still go wrong

This sounds like a good compromise anyway. If I understand it right, on basra for example only a SL will be able to spot a cache as a boat & hostile infantary markers will never be seen again by anyone. '

I admit I have done this in a heli because I could not see anyone from so far up, I guess I will have an excuse to upgrade to 2500x1900 on a 52" screen now

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Old 12-15-2007, 06:36 PM   #24

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Quote:
Originally Posted by Sadist_Cain View Post
Sweet , so how about the big green friendlies all over the map? are they gone too? *crosss fingers*

PR is like making vodka, all impurities must be removed
Uh... so no spot system and no way to identify a friendly on the map? That'll work well. /sarcasm

Don't say that you just gotta look for the camo, because new people/people with low graphics won't be able to.

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Old 12-15-2007, 10:02 PM   #25

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I think all infantry should be able to auto-spot vehicles. This simulates the fact that in real life they would tell their SL and he would communicate that information. Otherwise tons of people are gonna be like "Bloood, spot that vehicle, blood, come spot this vehicle!" lol



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Old 12-15-2007, 10:37 PM   #26

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Great ideas . you should introduce a radio operator class that can spot things and best of all he can have a "whippey" antenna on his back :P. just a thought
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Old 12-15-2007, 10:40 PM   #27

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Quote:
Originally Posted by [T]BludShoT View Post
I think all infantry should be able to auto-spot vehicles. This simulates the fact that in real life they would tell their SL and he would communicate that information. Otherwise tons of people are gonna be like "Bloood, spot that vehicle, blood, come spot this vehicle!" lol
The way I understand it, is that you have to manually spot vehicles, I think that Inf should be able to auto spot a large 70 ton war machine such as a tank however. Because if a tank rolls into view, it could slaughter your squad before you are able to manually spot it. "TANK! GET DOWN" (auto spot) or "Enemy forces spotted" *squad ignores it because they think its Inf too far away to shoot them* = *6 dead*.

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[R-DEV]RikiRude: Hehe I think Teek is on the money

[TT]engineer: Wow, camo that doesn't look like the designers took a dump on a piece of canvas and shouted "BRILLIANT!".
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Old 12-15-2007, 10:47 PM   #28

00SoldierofFortune00's Avatar
Quote:
Originally Posted by [T]BludShoT View Post
I think all infantry should be able to auto-spot vehicles. This simulates the fact that in real life they would tell their SL and he would communicate that information. Otherwise tons of people are gonna be like "Bloood, spot that vehicle, blood, come spot this vehicle!" lol

I agree. If a humvee or vodnik suddenly attacked a position or infantry, then the people being attacked would definately get a bead on them somehow so that they can get backup or reinforcements.


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Old 12-15-2007, 11:47 PM   #29

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The new spotting system will only help the types of squads I like to play in...

As of know I am a Q spot spammer, and then immediately warn the squad which direct and location - and marking of vehicles for HAT.

No longer will infantry be able to super pinpoint armor for HAT targets in infantry squads, infantry now will have MUCH MORE COVER REALISTICALLY

If you are covered visually and have not fired, you may be 10x more safer this way

Vehicle V Vehicle spotting, yeah I would rather not have that at all, but I suppose it isn't that bad.

This is going to make infantry more stealthy in a sense, and forcing squads to be more alert - and it will only make me AN EVIL MOFO WHO COMES FROM NOWHERE

This is a dream come true for the spotting system - and I'm sure a well posistioned squad who CAN NOT be spotted, but is engaging targets will be heavily effective now


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Old 12-15-2007, 11:48 PM   #30

Sabre_tooth_tigger's Avatar
Doesnt sound that strict really, anyone in reach of a vehicle will be able to jump in and report an enemy vehicle. You wont have to bug the SL always

Either way Im eternally gratefull for never having to listen 'enemy infantary spotted' read out thirty times in a row by the CO

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