|
|||||||
![]() |
|
|
|
LinkBack | Thread Tools | Display Modes |
|
|
#21 |
![]() ![]() Join Date: Feb 2007
Location: Califorina
Posts: 1,663
|
can regular infantry right click and spot?
|
![]() Someone please tell me that the above is irony. Or I'll rip my own eyes out with a sardine. -[R-Mod] Masaq |
|
|
|
#22 |
![]() Join Date: Nov 2006
Location: Dublin, Ireland
Posts: 1,302
|
about time.
hopefully in time the spotting indicator will be on the 3d map as a small but unobstrusive little icon like an inverse triangle or closed brackets ... rather than on the minimap as it is currently - to simulate someone physically pointing in the direction of targets. |
|
|
#23 | |
![]() Join Date: Jun 2007
MontserratPosts: 1,596
|
Quote:
This sounds like a good compromise anyway. If I understand it right, on basra for example only a SL will be able to spot a cache as a boat & hostile infantary markers will never be seen again by anyone. ' I admit I have done this in a heli because I could not see anyone from so far up, I guess I will have an excuse to upgrade to 2500x1900 on a 52" screen now | |
![]() |
||
|
|
#24 | |
![]() |
Quote:
Don't say that you just gotta look for the camo, because new people/people with low graphics won't be able to. | |
|
|
||
|
|
#25 |
![]() Join Date: Sep 2006
Posts: 1,437
|
I think all infantry should be able to auto-spot vehicles. This simulates the fact that in real life they would tell their SL and he would communicate that information. Otherwise tons of people are gonna be like "Bloood, spot that vehicle, blood, come spot this vehicle!" lol
|
|
|
|
| Sponsored Links | |
|
|
#26 |
![]() Join Date: Aug 2007
Location: Hull
Posts: 229
|
Great ideas
|
|
|
#27 | |
![]() Join Date: Dec 2006
CanadaLocation: Pacific Canada
Posts: 2,559
|
Quote:
| |
Determined bomber[R-DEV]RikiRude: Hehe I think Teek is on the money [TT]engineer: Wow, camo that doesn't look like the designers took a dump on a piece of canvas and shouted "BRILLIANT!". |
||
|
|
#28 | |
![]() Join Date: Feb 2006
Location: US
Posts: 2,397
|
Quote:
I agree. If a humvee or vodnik suddenly attacked a position or infantry, then the people being attacked would definately get a bead on them somehow so that they can get backup or reinforcements. | |
![]() "May The Corps Be With You"
|
||
|
|
|
|
#29 |
![]() Join Date: Jul 2006
Location: Michigan, USA
Posts: 377
|
The new spotting system will only help the types of squads I like to play in...
As of know I am a Q spot spammer, and then immediately warn the squad which direct and location - and marking of vehicles for HAT. No longer will infantry be able to super pinpoint armor for HAT targets in infantry squads, infantry now will have MUCH MORE COVER REALISTICALLY If you are covered visually and have not fired, you may be 10x more safer this way Vehicle V Vehicle spotting, yeah I would rather not have that at all, but I suppose it isn't that bad. This is going to make infantry more stealthy in a sense, and forcing squads to be more alert - and it will only make me AN EVIL MOFO WHO COMES FROM NOWHERE This is a dream come true for the spotting system - and I'm sure a well posistioned squad who CAN NOT be spotted, but is engaging targets will be heavily effective now |
|
|
|
|
|
#30 |
![]() Join Date: Jun 2007
MontserratPosts: 1,596
|
Doesnt sound that strict really, anyone in reach of a vehicle will be able to jump in and report an enemy vehicle. You wont have to bug the SL always
Either way Im eternally gratefull for never having to listen 'enemy infantary spotted' read out thirty times in a row by the CO |
![]() |
|
| Sponsored Links | |
![]() |
|
| Bookmarks |
| Tags |
| gameplay, spotting, system |
| Thread Tools | |
| Display Modes | |
|
|