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#11 |
![]() Join Date: Jul 2007
NorwayLocation: Norway
Posts: 3,054
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Yet again i wanna make love to PR DEV's...
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Never argue with an idiot, he will just drag you down to his level and beat you by experience
Killing for peace is like f*cking for virginity I Jaymz
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#12 |
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Ok how i understand this changes we will in 0,7 nearly the same spotting system have like in FH2.
The problem here will be that we will have a lot of teamkills in 0,7 because we dont have the chance to identify the enemy. So Iīm just waiting for threads like this "Just teamkills and this destroye the mod..." |
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#13 |
![]() Join Date: Mar 2007
Location: Norway
Posts: 136
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well.. maybe there will be a little more teamkills right after 0.7 is released, but when people figure out how to "play again" it will proboably return to normal.. I really like the idea!
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VI. Abuseifer
This is my patient. There are many like it, but this one is MINE. My patient without me is useless. Without my patient, I am useless.. "7.62x51mm takes good care of you." |
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#14 |
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PR Lead Coder
![]() ![]() Join Date: Jun 2006
BrazilLocation: Campinas, SP
Posts: 4,221
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The spotting system is not the reason of the TKs in FH2. The reason are players not used to the lack of nametags at distance. That was the same problem in PR when we did it 4 releases ago and will remain the same for newcomers on this one.
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#15 |
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I donīt say that this is the reason of the teamkills in FH2, we tested it for month and we didnīt have so much teamkills. Many of the teamkills at the moment are just nobish sounds hard but itīs so.
But back to topic. PR isnīt FH2. In PR we fight on other distances and lots of uniforms looking similar thats why the spotting system is the only effective system to differ friend and enemy. |
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#16 |
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PR Contributor
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I'm a little confused. Can infantry spot vehicles only? Or can vehicles and SLs spot vehicles only and nobody can spot infantry?
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![]() Ongoing PR Projects: Canadian Forces RG-31 Nyala Armored Patrol Vehicle - Status: Importing Topographical minimaps - Status: Restarted![7/18] |
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#17 |
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How i understand this everyone can spot everything but just the SL can spot like in 0,6 so that everyone can see it on the minimap. The other guys also spot enemys but it isnt show at the minimap you just hear a sound like "enemy ... spotted"
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#18 |
![]() ![]() Join Date: Feb 2007
Location: Califorina
Posts: 1,663
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i like the changes but i think anyone should be able to right click and spot like the sl.
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![]() Someone please tell me that the above is irony. Or I'll rip my own eyes out with a sardine. -[R-Mod] Masaq |
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#19 |
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PR Community Event Team
![]() Join Date: Feb 2007
AfghanistanLocation: Tora Bora
Posts: 7,270
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Actually, can we keep the moving red dot infantry spotting, but make it squad internal? Because if you're in a tank and someone else in your squad, who's also in a tank, spots something, he won't jump out of the hatch and shout "Yo, enemy sniper spotted over there!"
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[R-DEV]Gaz: Shout "WE R L33TZ" at the MD, sucker punch him, then teabag him while shouting "WHO OWNS YA? WHO OWNS YA? SAY OUR NAME! IGI! IGI! IGI! OFP2 Beta plz?"
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#20 |
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PR Developer
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yes hallo right
the ONLY time something will be auto-spotted and tracks is when your in a vehicle, spotting OTHER vehicles. |
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| gameplay, spotting, system |
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