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Old 12-23-2007, 05:31 PM   #121
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Old 12-23-2007, 05:48 PM   #122
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I haven't seen anyone ask about destructibles. What amount should we see in .7, and in all the new maps in general?

thanks Rhino, you rock!!

carbonero
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Old 12-23-2007, 07:42 PM   #123

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I love the develop team of PR...adding typhoons...but u should have added the JF-17(FC-1) but all in all it's still a great map and looking forward to it.

JF-17(FC-1)

[/url]http://youtube.com/watch?v=Fo87CIt0tfQ
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Old 12-23-2007, 08:42 PM   #124
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Quote:
Originally Posted by Sgt_carbonero View Post
I haven't seen anyone ask about destructibles. What amount should we see in .7, and in all the new maps in general?

thanks Rhino, you rock!!

carbonero
TBH we have run into hardcoded limits on the number of destructibles in the game world so we really cant go much farther with those..

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Old 12-23-2007, 09:09 PM   #125
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Quote:
Originally Posted by [R-DEV]Rhino View Post
really long time ago we (RGG Nubs) shot this video on a very WIP version of this map thou is abit of fun so thought we would post it

http://media.putfile.com/The-Good-and-The-Bad-and-Ugly

Hey,Is this link right..?,I mean it takes you to the vid,but its stilll "loading "--been 5 mins so far...refreshing it does the same..?.

Edit= or do I have to sign up/register to view it?

ta...Bahlye



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Old 12-23-2007, 09:19 PM   #126
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truely a battlefield for some epic virtual battles and some good hours of fun! you have an eye for "nature" maps

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Old 12-23-2007, 09:57 PM   #127
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Quote:
Originally Posted by Crackers92 View Post
I love the develop team of PR...adding typhoons...but u should have added the JF-17(FC-1) but all in all it's still a great map and looking forward to it.

JF-17(FC-1)

[/url]http://youtube.com/watch?v=Fo87CIt0tfQ
thats a intresting jet, never seen it before. Reminds me alot of the F-16 with its wing formation etc.

But for now we will use the J-10 as the Chinese fighter jet as its already ingame and it requires alot of work to make new assets.

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Old 12-24-2007, 01:47 PM   #128

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I hope you have the "suggested team ratio's" on the description, so everyone knows how many pilots/armor/inf should be.

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Old 12-24-2007, 02:04 PM   #129
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Quote:
Originally Posted by Oldirti View Post
I hope you have the "suggested team ratio's" on the description, so everyone knows how many pilots/armor/inf should be.
its the same for any map, you work out how many assets you want by what kinda ratio of diffrent types of gameplay and spread that over the player numbers... players learn how many assets are on maps and how to use them in the best way. even if you did state the amount ppl wouldn't dedicate ppl unless its in a toruny, large clan game or teamwork night.

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Old 12-24-2007, 02:09 PM   #130

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It would at least discourage noobs from trying to take assets that are already dedicated to a different squad.

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